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Add more to references here
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moritzstaffel committed May 15, 2024
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1 change: 1 addition & 0 deletions gdtf-spec.md
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Expand Up @@ -1585,6 +1585,7 @@ for these geometries.
| Position | [Matrix](#user-content-attrtype-matrix ) | Relative position of geometry; Default value: Identity Matrix |
| Geometry | [Name](#user-content-attrtype-name ) | Name of the referenced geometry. Only top level geometries are allowed to be referenced. |
| Model | [Name](#user-content-attrtype-name ) | Optional. Link to the corresponding model. The model only replaces the model of the parent of the referenced geometry. The models of the children of the referenced geometry are not affected. The starting point is Models Collect. If model is not set, the model is taken from the referenced geometry. |
| LightDistribution | [Resource](#user-content-attrtype-resource ) | Optional. File name without extension and without subfolder containing description of the IES or EULUMDAT file in the subfolder `./light_distribution/`. The LightDistribution only replaces the LightDistribution of the parent of the referenced geometry. The LightDistribution of the children of the referenced geometry are not affected. The starting point is Models Collect. If LightDistribution is not set, the LightDistribution is taken from the referenced geometry. |


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1 change: 1 addition & 0 deletions proposal/light-distribution-proposal/proposal.md
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Expand Up @@ -15,6 +15,7 @@ We want to add the option to define the light distribution for fixtures inside t
### New Attribute LightDistribution

We will add attribute `LightDistribution` to the Beam Geometry. This defines the default light distribution for the fixture.
We will add attribute `LightDistribution` to the Reference Geometry. This overwrites the default light distribution for the linked Beam.
Inside the `ChannelFunction` and the `SubChannelSet` we also will add this this attribute, so that the fixture can change the behavior depending on the current status of the fixture. This will also define a range.

When the `LightDistribution` is an attribute of the `ChannelFunction` it applies to all Beams, while when it is in a child node you can specify the beam it is for.
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