Skip to content

Commit

Permalink
Initial commit
Browse files Browse the repository at this point in the history
  • Loading branch information
encelo authored and actions-user committed Dec 18, 2024
0 parents commit 6a5e21e
Show file tree
Hide file tree
Showing 2,478 changed files with 217,801 additions and 0 deletions.
7,398 changes: 7,398 additions & 0 deletions lua_api_list_master.html

Large diffs are not rendered by default.

16,975 changes: 16,975 additions & 0 deletions lua_api_master.html

Large diffs are not rendered by default.

277 changes: 277 additions & 0 deletions lua_master/index.html
Original file line number Diff line number Diff line change
@@ -0,0 +1,277 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
<head>
<title>nCine documentation</title>
<link rel="stylesheet" href="ldoc_new.css" type="text/css" />
</head>
<body>

<div id="container">

<div id="product">
<div id="product_logo"></div>
<div id="product_name"><big><b></b></big></div>
<div id="product_description"></div>
</div> <!-- id="product" -->


<div id="main">


<!-- Menu -->

<div id="navigation">
<br/>
<h1>nCine</h1>





<h2>Modules</h2>
<ul class="nowrap">
<li><a href="modules/ncine.html">ncine</a></li>
<li><a href="modules/ncine.animated_sprite.html">ncine.animated_sprite</a></li>
<li><a href="modules/ncine.app_configuration.html">ncine.app_configuration</a></li>
<li><a href="modules/ncine.application.html">ncine.application</a></li>
<li><a href="modules/ncine.audio_buffer.html">ncine.audio_buffer</a></li>
<li><a href="modules/ncine.audio_buffer_player.html">ncine.audio_buffer_player</a></li>
<li><a href="modules/ncine.audio_device.html">ncine.audio_device</a></li>
<li><a href="modules/ncine.audio_effect.html">ncine.audio_effect</a></li>
<li><a href="modules/ncine.audio_effect_properties.html">ncine.audio_effect_properties</a></li>
<li><a href="modules/ncine.audio_effect_slot.html">ncine.audio_effect_slot</a></li>
<li><a href="modules/ncine.audio_filter.html">ncine.audio_filter</a></li>
<li><a href="modules/ncine.audio_player.html">ncine.audio_player</a></li>
<li><a href="modules/ncine.audio_stream_player.html">ncine.audio_stream_player</a></li>
<li><a href="modules/ncine.base_sprite.html">ncine.base_sprite</a></li>
<li><a href="modules/ncine.camera.html">ncine.camera</a></li>
<li><a href="modules/ncine.color.html">ncine.color</a></li>
<li><a href="modules/ncine.drawable_node.html">ncine.drawable_node</a></li>
<li><a href="modules/EFX_Presets.html">EFX_Presets</a></li>
<li><a href="modules/ncine.font.html">ncine.font</a></li>
<li><a href="modules/ncine.frame_timer.html">ncine.frame_timer</a></li>
<li><a href="modules/ncine.fs.html">ncine.fs</a></li>
<li><a href="modules/ncine.gfx_device.html">ncine.gfx_device</a></li>
<li><a href="modules/ncine.hash64.html">ncine.hash64</a></li>
<li><a href="modules/ncine.input.html">ncine.input</a></li>
<li><a href="modules/ncine.keys.html">ncine.keys</a></li>
<li><a href="modules/ncine.log.html">ncine.log</a></li>
<li><a href="modules/ncine.mesh_sprite.html">ncine.mesh_sprite</a></li>
<li><a href="modules/ncinelua.html">ncinelua</a></li>
<li><a href="modules/ncine.particle_affector.html">ncine.particle_affector</a></li>
<li><a href="modules/ncine.particle_system.html">ncine.particle_system</a></li>
<li><a href="modules/ncine.rect.html">ncine.rect</a></li>
<li><a href="modules/ncine.scenenode.html">ncine.scenenode</a></li>
<li><a href="modules/ncine.shader.html">ncine.shader</a></li>
<li><a href="modules/ncine.shaderstate.html">ncine.shaderstate</a></li>
<li><a href="modules/ncine.sprite.html">ncine.sprite</a></li>
<li><a href="modules/ncine.textnode.html">ncine.textnode</a></li>
<li><a href="modules/ncine.texture.html">ncine.texture</a></li>
<li><a href="modules/ncine.timestamp.html">ncine.timestamp</a></li>
<li><a href="modules/ncine.vec2.html">ncine.vec2</a></li>
<li><a href="modules/ncine.vec3.html">ncine.vec3</a></li>
<li><a href="modules/ncine.vec4.html">ncine.vec4</a></li>
<li><a href="modules/ncine.viewport.html">ncine.viewport</a></li>
</ul>
<h2>Topics</h2>
<ul class="">
<li><a href="topics/readme.md.html">readme</a></li>
</ul>

</div>

<div id="content">


<h2>Lua documentation for the nCine, a cross-platform 2D game framework with an emphasis on performance</h2>

<h2>Modules</h2>
<table class="module_list">
<tr>
<td class="name" nowrap><a href="modules/ncine.html">ncine</a></td>
<td class="summary">The entry point for the Lua API of the nCine.</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.animated_sprite.html">ncine.animated_sprite</a></td>
<td class="summary">The table containing animated sprite related functions.</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.app_configuration.html">ncine.app_configuration</a></td>
<td class="summary">The application configuration table</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.application.html">ncine.application</a></td>
<td class="summary">The table containing application related functions</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.audio_buffer.html">ncine.audio_buffer</a></td>
<td class="summary">The table containing audio buffer related functions</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.audio_buffer_player.html">ncine.audio_buffer_player</a></td>
<td class="summary">The table containing audio buffer player related functions.</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.audio_device.html">ncine.audio_device</a></td>
<td class="summary">The table containing the audio device related functions</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.audio_effect.html">ncine.audio_effect</a></td>
<td class="summary">The table containing audio effect related functions</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.audio_effect_properties.html">ncine.audio_effect_properties</a></td>
<td class="summary">The table containing audio effect properties related functions</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.audio_effect_slot.html">ncine.audio_effect_slot</a></td>
<td class="summary">The table containing audio effect slot related functions</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.audio_filter.html">ncine.audio_filter</a></td>
<td class="summary">The table containing audio filter related functions</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.audio_player.html">ncine.audio_player</a></td>
<td class="summary">The table containing audio player related functions</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.audio_stream_player.html">ncine.audio_stream_player</a></td>
<td class="summary">The table containing audio stream player related functions.</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.base_sprite.html">ncine.base_sprite</a></td>
<td class="summary">The table containing base sprite related functions.</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.camera.html">ncine.camera</a></td>
<td class="summary">The table containing camera related functions</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.color.html">ncine.color</a></td>
<td class="summary">The table containing color related functions</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.drawable_node.html">ncine.drawable_node</a></td>
<td class="summary">The table containing drawable node related functions.</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/EFX_Presets.html">EFX_Presets</a></td>
<td class="summary">EFX Reverb presets</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.font.html">ncine.font</a></td>
<td class="summary">The table containing font related functions</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.frame_timer.html">ncine.frame_timer</a></td>
<td class="summary">The table containing frame timer related functions</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.fs.html">ncine.fs</a></td>
<td class="summary">The table containing filesystem related functions</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.gfx_device.html">ncine.gfx_device</a></td>
<td class="summary">The table containing the graphics device related functions</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.hash64.html">ncine.hash64</a></td>
<td class="summary">Utility methods to calculate a 64bit hash from strings or files</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.input.html">ncine.input</a></td>
<td class="summary">The table containing the input manager related functions</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.keys.html">ncine.keys</a></td>
<td class="summary">A list of key symbols and modifiers</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.log.html">ncine.log</a></td>
<td class="summary">The table containing logging related functions</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.mesh_sprite.html">ncine.mesh_sprite</a></td>
<td class="summary">The table containing mesh sprite related functions.</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncinelua.html">ncinelua</a></td>
<td class="summary">Additional functions available in the Lua distribution of the nCine</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.particle_affector.html">ncine.particle_affector</a></td>
<td class="summary">The table containing particle affectors related functions</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.particle_system.html">ncine.particle_system</a></td>
<td class="summary">The table containing particle system related functions.</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.rect.html">ncine.rect</a></td>
<td class="summary">The table containing rectangle related functions</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.scenenode.html">ncine.scenenode</a></td>
<td class="summary">The table containing scenenode related functions.</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.shader.html">ncine.shader</a></td>
<td class="summary">The table containing shader related functions</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.shaderstate.html">ncine.shaderstate</a></td>
<td class="summary">The table containing shader state related functions</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.sprite.html">ncine.sprite</a></td>
<td class="summary">The table containing sprite related functions.</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.textnode.html">ncine.textnode</a></td>
<td class="summary">The table containing textnode related functions.</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.texture.html">ncine.texture</a></td>
<td class="summary">The table containing texture related functions</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.timestamp.html">ncine.timestamp</a></td>
<td class="summary">Timestamping related functions</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.vec2.html">ncine.vec2</a></td>
<td class="summary">The table containing 2-components vector related functions</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.vec3.html">ncine.vec3</a></td>
<td class="summary">The table containing 3-components vector related functions</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.vec4.html">ncine.vec4</a></td>
<td class="summary">The table containing 4-components vector related functions</td>
</tr>
<tr>
<td class="name" nowrap><a href="modules/ncine.viewport.html">ncine.viewport</a></td>
<td class="summary">The table containing viewport related functions</td>
</tr>
</table>
<h2>Topics</h2>
<table class="module_list">
<tr>
<td class="name" nowrap><a href="topics/readme.md.html">readme.md</a></td>
<td class="summary"></td>
</tr>
</table>

</div> <!-- id="content" -->
</div> <!-- id="main" -->
<div id="about">
<i>generated by <a href="http://github.com/lunarmodules/LDoc">LDoc 1.5.0</a></i>
<i style="float:right;">Last updated 2024-12-18 15:08:56 </i>
</div> <!-- id="about" -->
</div> <!-- id="container" -->
</body>
</html>
Loading

0 comments on commit 6a5e21e

Please sign in to comment.