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Properly suppressing a harmless "Unknown error in AsyncOperation" that has been popping up during init. It had to do with not finding a cached catalog before a catalog had been cached (so error shouldn't happen).
Fixed issue with asset hash calcluation for internal asset bundle name when building bundles.
Adding option "Unique Bundle IDs" to the General section of the AddressableAssetSettings Inspector.
If set, every content build (original or update) will result in asset bundles with more complex internal names. This may result in more bundles being rebuilt, but safer mid-run updates. See docs for more info.
This complex internal naming was added to 1.3.3 to support safter Content Catalog updating, but was forced on. It is now optional as there are some drawbacks.
[1.3.5] - 2019-11-01
Added documentation about updating Content Catalog at runtime (outside Init). Uses CheckForCatalogUpdates() and UpdateCatalogs().