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## [1.4.2] - 2024-05-13 ### Fixes & Improvements - Fix issue, where logcat package would throw an error if there are multiple devices connected.
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Unity Technologies
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May 13, 2024
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{ | ||
"name": "com.unity.mobile.android-logcat", | ||
"displayName": "Android Logcat", | ||
"version": "1.4.1", | ||
"version": "1.4.2", | ||
"unity": "2021.3", | ||
"description": "Android Logcat package provides support for:\n - Android log messages\n - Android application memory statistics\n - Input injection\n - Android Screen Capture\n - Android Screen Recorder\n - Stacktrace Utility\n\nClick the 'View documentation' link above for more information.\n\nThe window can be accessed in Unity Editor via 'Window > Analysis > Android Logcat', or simply by pressing 'Alt+6' on Windows or 'Option+6' on macOS. \n\nMake sure to have Android module loaded and switch to Android build target in 'Build Settings' window if the menu doesn't exist.", | ||
"keywords": [ | ||
|
@@ -11,15 +11,15 @@ | |
], | ||
"dependencies": {}, | ||
"_upm": { | ||
"changelog": "### Fixes & Improvements\n - Logcat package now detects if the logs with a specific tag are disabled on a device (this was causing messages not to be displayed), and if so, displays a message with an option to fix such behavior.\n - Fixed an issue with MemoryWindow, where active package would get lost during domain reload.\n - Improved internal log to handle a large amount of messages.\n - Fixed an issue where logcat dispatcher would stop responding during domain reload.\n - Fixed an issue where MemoryWindow would fail to query memory stats using package name. It now uses process id instead.\n - Added Process Manager control which you can use to terminate an application or send a trim memory event.\n - Fixed tag filtering, previously logcat would check if incoming_tag contains tag_in_filter, now it will perform incoming_tag equals tag_in_filter. That way it's easier to filter messages with tags which have the same begining." | ||
"changelog": "### Fixes & Improvements\n - Fix issue, where logcat package would throw an error if there are multiple devices connected." | ||
}, | ||
"upmCi": { | ||
"footprint": "9ac35ce8b3b9ed6b209c0fd42aa7041e58685885" | ||
"footprint": "ccb1276ef1f6d909fb5407a33c68eebd9fba9f2c" | ||
}, | ||
"documentationUrl": "https://docs.unity3d.com/Packages/[email protected]/manual/index.html", | ||
"repository": { | ||
"url": "https://github.com/Unity-Technologies/com.unity.mobile.logcat.git", | ||
"type": "git", | ||
"revision": "d9514647440dd839af56d46ee77717919a41b302" | ||
"revision": "98e03c396b230c19f4b96a0e9b43fe805f03e784" | ||
} | ||
} |