-
Notifications
You must be signed in to change notification settings - Fork 8
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
## [1.2.0-pre.12] - 2024-02-13 ### Added * ScheduleUpdateBroadphase and UpdateBroadphaseImmediate to update the Broadphase instead of doing a full rebuild. * ScheduleUpdateMotionData and UpdateMotionDataImmediate to update the pre-existing MotionData without recreating them. * BuildPhysicsWorldData.CompleteInputDependency method to complete the InputDependency if necessary. * Simulaton.ResetSimulationContext to make it possible reset the current simulation context. ### Changed * Updated Burst dependency to version 1.8.12 ### Fixed * Fixed errors caused by memory corruption when selecting mesh-based custom Physics Shape Authoring components in the editor. ### Updated * Upgraded Test Framework version to 1.4.3
- Loading branch information
Unity Technologies
committed
Feb 13, 2024
1 parent
c7c53db
commit 40d124d
Showing
11 changed files
with
460 additions
and
162 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.