These packages provide libraries for generating Dart code.
Getting started with build_runner
Defines the interfaces for creating a Builder
which is a way of doing codegen
that is compatible across build systems (pub, bazel, standalone runner).
For packages doing code generation this should generally be the only package against which there is a public dependency. Packages may have a dev_dependency on one or more of the other packages.
Support for parsing build.yaml
files. Used by build_runner
.
Support for discovering the sub-modules within packages and creating summaries
of those modules. Used by build_web_compilers
but should not be used directly
by most users.
An implementation of the Resolver
interface to use the analyzer during build
steps.
Provides utilities to enact builds and a way to automatically run builds based on configuration.
This package should generally be a dev_dependency as it is used to run
standalone builds. The only exception would be wrapping the build
and watch
methods with some other package.
Stub implementations for classes in Build
and some utilities for running
instances of builds and checking their outputs.
This package generally only be a dev_dependency as it introduces a dependency on package:test. The exception to that would be if you were creating another testing-only package that wraps this one.
Provides the dart2js
and dartdevc
support for your package. To use this
package you should add it as a dev_dependency.
If you are using the automated build scripts, your project will automatically start being compiled with dartdevc, and you can start developing with chrome without any configuration.
The example
directory has an example of a build with custom builders which generate outputs
into both the source tree and a hidden generated directory. Try a build with
pub run build_runner build -o web:deploy
to see what the output looks like.
Most projects should not need custom builders. A more typical project which uses Angular and compiles to javascript can be found in the angular repo.