It is a dynamically typed programming language. Hugorm strives to be better version of the other snake language, with a heightened focus on <good things here>. The syntax is designed to be easy to read and easy to write, and runs on a constantly improving bytecode virtual machine.
"Sssssss ..." - hugorm
- Decently fast
- Easy-to-learn syntax
- Made in Rust
- The REPL has colors
-
Absolutely massive community - Surprising bugs, maybe
Everyone loves examples. Below are some rather useless example programs, showcasing the raw syntax of Hugorm.
Literally fun.
fun hello(name):
print("hello " ++ name)
let name = prompt()
hello(name)
fun banana(n):
let i = 0
while i < n:
if i == 0:
print("hey")
else:
print("hey again")
i = i + 1
banana(1000)
let i = 0
loop:
unless i > 1000:
i = i + 1
print(i)
else:
break
The code below will print 200
.
let player = {
x: 100
y: 100
}
let foo = {
x: player.x + 100
}
player = foo
print(player.x)
An interface will work like a set of pre-made functions that can be bound to new objects. Kinda like the way you implement traits on a struct in Rust.
interface Moving:
fun move(self, x, y):
self.x += x
self.y += y
let snake = {} with Moving
- Shunting-yard to be reviewed
- For-loops and iterators
- Interfaces
MIT