Optimize barycentric coordinate computation #164
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In my application which traces thousands of geodesic paths, I found that the main bottleneck was solving the system of equations to convert cartesian -> barycentric coordinates.
I found a specialized solution for performing the conversion, and swapping it in produces the same results as the Eigen solver while doing so very much faster.
I totally understand if you're not interested in taking this change since it pulls code from a third party source and might have different behavior in case of weird things like degenerate/invalid triangles, NaNs, etc. but I thought I'd put it up to see if you're interested.