signpost_intrinsic_triangulation: implement equivalentPointOn{Intrinsic,Input} #44
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I played with the signpost intrinsic triangulation demo and realized that
equivalentPointOn{Intrinsic,Input}
are left unimplemented, so here they are. I needed them for testing my own little research idea that turned out to be doomed, but hopefully someone will find this code useful in the future.This implementation has a robustness/accuracy issue despite my attempt, as evidenced in the test. In some rare but non-negligible cases, the positional error after going to/from inputMesh and intrinsicMesh gets quite large (more than 50% of the bounding box diagonal). Hopefully someone can fix this bug in the future :)
P.S.
Thank you so much for maintaining this awesome library!