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Matrix JavaScript SDK

This is the Matrix Client-Server SDK for JavaScript and TypeScript. This SDK can be run in a browser or in Node.js.

Minimum Matrix server version: v1.1

The Matrix specification is constantly evolving - while this SDK aims for maximum backwards compatibility, it only guarantees that a feature will be supported for at least 4 spec releases. For example, if a feature the js-sdk supports is removed in v1.4 then the feature is eligible for removal from the SDK when v1.8 is released. This SDK has no guarantee on implementing all features of any particular spec release, currently. This can mean that the SDK will call endpoints from before Matrix 1.1, for example.

Quickstart

Important

Servers may require or use authenticated endpoints for media (images, files, avatars, etc). See the Authenticated Media section for information on how to enable support for this.

Using yarn instead of npm is recommended. Please see the Yarn install guide if you do not have it already.

yarn add matrix-js-sdk

import * as sdk from "matrix-js-sdk";
const client = sdk.createClient({ baseUrl: "https://matrix.org" });
client.publicRooms(function (err, data) {
    console.log("Public Rooms: %s", JSON.stringify(data));
});

See below for how to enable end-to-end-encryption, or check the Node.js terminal app for a more complex example.

To start the client:

await client.startClient({ initialSyncLimit: 10 });

You can perform a call to /sync to get the current state of the client:

client.once(ClientEvent.sync, function (state, prevState, res) {
    if (state === "PREPARED") {
        console.log("prepared");
    } else {
        console.log(state);
        process.exit(1);
    }
});

To send a message:

const content = {
    body: "message text",
    msgtype: "m.text",
};
client.sendEvent("roomId", "m.room.message", content, "", (err, res) => {
    console.log(err);
});

To listen for message events:

client.on(RoomEvent.Timeline, function (event, room, toStartOfTimeline) {
    if (event.getType() !== "m.room.message") {
        return; // only use messages
    }
    console.log(event.event.content.body);
});

By default, the matrix-js-sdk client uses the MemoryStore to store events as they are received. For example to iterate through the currently stored timeline for a room:

Object.keys(client.store.rooms).forEach((roomId) => {
    client.getRoom(roomId).timeline.forEach((t) => {
        console.log(t.event);
    });
});

Authenticated media

Servers supporting MSC3916 (Matrix 1.11) will require clients, like yours, to include an Authorization header when /downloading or /thumbnailing media. For NodeJS environments this may be as easy as the following code snippet, though web browsers may need to use Service Workers to append the header when using the endpoints in <img /> elements and similar.

const downloadUrl = client.mxcUrlToHttp(
    /*mxcUrl=*/ "mxc://example.org/abc123", // the MXC URI to download/thumbnail, typically from an event or profile
    /*width=*/ undefined, // part of the thumbnail API. Use as required.
    /*height=*/ undefined, // part of the thumbnail API. Use as required.
    /*resizeMethod=*/ undefined, // part of the thumbnail API. Use as required.
    /*allowDirectLinks=*/ false, // should generally be left `false`.
    /*allowRedirects=*/ true, // implied supported with authentication
    /*useAuthentication=*/ true, // the flag we're after in this example
);
const img = await fetch(downloadUrl, {
    headers: {
        Authorization: `Bearer ${client.getAccessToken()}`,
    },
});
// Do something with `img`.

Warning

In future the js-sdk will only return authentication-required URLs, mandating population of the Authorization header.

What does this SDK do?

This SDK provides a full object model around the Matrix Client-Server API and emits events for incoming data and state changes. Aside from wrapping the HTTP API, it:

  • Handles syncing (via /sync)
  • Handles the generation of "friendly" room and member names.
  • Handles historical RoomMember information (e.g. display names).
  • Manages room member state across multiple events (e.g. it handles typing, power levels and membership changes).
  • Exposes high-level objects like Rooms, RoomState, RoomMembers and Users which can be listened to for things like name changes, new messages, membership changes, presence changes, and more.
  • Handle "local echo" of messages sent using the SDK. This means that messages that have just been sent will appear in the timeline as 'sending', until it completes. This is beneficial because it prevents there being a gap between hitting the send button and having the "remote echo" arrive.
  • Mark messages which failed to send as not sent.
  • Automatically retry requests to send messages due to network errors.
  • Automatically retry requests to send messages due to rate limiting errors.
  • Handle queueing of messages.
  • Handles pagination.
  • Handle assigning push actions for events.
  • Handles room initial sync on accepting invites.
  • Handles WebRTC calling.

Usage

Supported platforms

matrix-js-sdk can be used in either Node.js applications (ensure you have the latest LTS version of Node.js installed), or in browser applications, via a bundler such as Webpack or Vite.

You can also use the sdk with Deno (import npm:matrix-js-sdk) but its not officialy supported.

Emitted events

The SDK raises notifications to the application using EventEmitters. The MatrixClient itself implements EventEmitter, as do many of the high-level abstractions such as Room and RoomMember.

// Listen for low-level MatrixEvents
client.on(ClientEvent.Event, function (event) {
    console.log(event.getType());
});

// Listen for typing changes
client.on(RoomMemberEvent.Typing, function (event, member) {
    if (member.typing) {
        console.log(member.name + " is typing...");
    } else {
        console.log(member.name + " stopped typing.");
    }
});

// start the client to setup the connection to the server
client.startClient();

Entry points

As well as the primary entry point (matrix-js-sdk), there are several other entry points which may be useful:

Entry point Description
matrix-js-sdk Primary entry point. High-level functionality, and lots of historical clutter in need of a cleanup.
matrix-js-sdk/lib/crypto-api Cryptography functionality.
matrix-js-sdk/lib/types Low-level types, reflecting data structures defined in the Matrix spec.
matrix-js-sdk/lib/testing Test utilities, which may be useful in test code but should not be used in production code.
matrix-js-sdk/lib/utils/*.js A set of modules exporting standalone functions (and their types).

Examples

This section provides some useful code snippets which demonstrate the core functionality of the SDK. These examples assume the SDK is set up like this:

import * as sdk from "matrix-js-sdk";
const myUserId = "@example:localhost";
const myAccessToken = "QGV4YW1wbGU6bG9jYWxob3N0.qPEvLuYfNBjxikiCjP";
const matrixClient = sdk.createClient({
    baseUrl: "http://localhost:8008",
    accessToken: myAccessToken,
    userId: myUserId,
});

Automatically join rooms when invited

matrixClient.on(RoomEvent.MyMembership, function (room, membership, prevMembership) {
    if (membership === KnownMembership.Invite) {
        matrixClient.joinRoom(room.roomId).then(function () {
            console.log("Auto-joined %s", room.roomId);
        });
    }
});

matrixClient.startClient();

Print out messages for all rooms

matrixClient.on(RoomEvent.Timeline, function (event, room, toStartOfTimeline) {
    if (toStartOfTimeline) {
        return; // don't print paginated results
    }
    if (event.getType() !== "m.room.message") {
        return; // only print messages
    }
    console.log(
        // the room name will update with m.room.name events automatically
        "(%s) %s :: %s",
        room.name,
        event.getSender(),
        event.getContent().body,
    );
});

matrixClient.startClient();

Output:

  (My Room) @megan:localhost :: Hello world
  (My Room) @megan:localhost :: how are you?
  (My Room) @example:localhost :: I am good
  (My Room) @example:localhost :: change the room name
  (My New Room) @megan:localhost :: done

Print out membership lists whenever they are changed

matrixClient.on(RoomStateEvent.Members, function (event, state, member) {
    const room = matrixClient.getRoom(state.roomId);
    if (!room) {
        return;
    }
    const memberList = state.getMembers();
    console.log(room.name);
    console.log(Array(room.name.length + 1).join("=")); // underline
    for (var i = 0; i < memberList.length; i++) {
        console.log("(%s) %s", memberList[i].membership, memberList[i].name);
    }
});

matrixClient.startClient();

Output:

  My Room
  =======
  (join) @example:localhost
  (leave) @alice:localhost
  (join) Bob
  (invite) @charlie:localhost

API Reference

A hosted reference can be found at http://matrix-org.github.io/matrix-js-sdk/index.html

This SDK uses Typedoc doc comments. You can manually build and host the API reference from the source files like this:

  $ yarn gendoc
  $ cd docs
  $ python -m http.server 8005

Then visit http://localhost:8005 to see the API docs.

End-to-end encryption support

matrix-js-sdk's end-to-end encryption support is based on the WebAssembly bindings of the Rust matrix-sdk-crypto library.

Initialization

Do not use matrixClient.initLegacyCrypto(). This method is deprecated and no longer maintained.

To initialize the end-to-end encryption support in the matrix client:

// Create a new matrix client
const matrixClient = sdk.createClient({
    baseUrl: "http://localhost:8008",
    accessToken: myAccessToken,
    userId: myUserId,
});

// Initialize to enable end-to-end encryption support.
await matrixClient.initRustCrypto();

After calling initRustCrypto, you can obtain a reference to the CryptoApi interface, which is the main entry point for end-to-end encryption, by calling MatrixClient.getCrypto.

WARNING: the cryptography stack is not thread-safe. Having multiple MatrixClient instances connected to the same Indexed DB will cause data corruption and decryption failures. The application layer is responsible for ensuring that only one MatrixClient issue is instantiated at a time.

Secret storage

You should normally set up secret storage before using the end-to-end encryption. To do this, call CryptoApi.bootstrapSecretStorage. bootstrapSecretStorage can be called unconditionally: it will only set up the secret storage if it is not already set up (unless you use the setupNewSecretStorage parameter).

const matrixClient = sdk.createClient({
    ...,
    cryptoCallbacks: {
        getSecretStorageKey: async (keys) => {
            // This function should prompt the user to enter their secret storage key.
            return mySecretStorageKeys;
        },
    },
});

matrixClient.getCrypto().bootstrapSecretStorage({
    // This function will be called if a new secret storage key (aka recovery key) is needed.
    // You should prompt the user to save the key somewhere, because they will need it to unlock secret storage in future.
    createSecretStorageKey: async () => {
        return mySecretStorageKey;
    },
});

The example above will create a new secret storage key if secret storage was not previously set up. The secret storage data will be encrypted using the secret storage key returned in createSecretStorageKey.

We recommend that you prompt the user to re-enter this key when CryptoCallbacks.getSecretStorageKey is called (when the secret storage access is needed).

Set up cross-signing

To set up cross-signing to verify devices and other users, call CryptoApi.bootstrapCrossSigning:

matrixClient.getCrypto().bootstrapCrossSigning({
    authUploadDeviceSigningKeys: async (makeRequest) => {
        return makeRequest(authDict);
    },
});

The authUploadDeviceSigningKeys callback is required in order to upload newly-generated public cross-signing keys to the server.

Key backup

If the user doesn't already have a key backup you should create one:

// Check if we have a key backup.
// If checkKeyBackupAndEnable returns null, there is no key backup.
const hasKeyBackup = (await matrixClient.getCrypto().checkKeyBackupAndEnable()) !== null;

// Create the key backup
await matrixClient.getCrypto().resetKeyBackup();

Verify a new device

Once the cross-signing is set up on one of your devices, you can verify another device with two methods:

  1. Use CryptoApi.bootstrapCrossSigning.

    bootstrapCrossSigning will call the CryptoCallbacks.getSecretStorageKey callback. The device is verified with the private cross-signing keys fetched from the secret storage.

  2. Request an interactive verification against existing devices, by calling CryptoApi.requestOwnUserVerification.

Migrating from the legacy crypto stack to Rust crypto

If your application previously used the legacy crypto stack, (i.e, it called MatrixClient.initLegacyCrypto()), you will need to migrate existing devices to the Rust crypto stack.

This migration happens automatically when you call initRustCrypto() instead of initLegacyCrypto(), but you need to provide the legacy cryptoStore and pickleKey to createClient:

// You should provide the legacy crypto store and the pickle key to the matrix client in order to migrate the data.
const matrixClient = sdk.createClient({
    cryptoStore: myCryptoStore,
    pickleKey: myPickleKey,
    baseUrl: "http://localhost:8008",
    accessToken: myAccessToken,
    userId: myUserId,
});

// The migration will be done automatically when you call `initRustCrypto`.
await matrixClient.initRustCrypto();

To follow the migration progress, you can listen to the CryptoEvent.LegacyCryptoStoreMigrationProgress event:

// When progress === total === -1, the migration is finished.
matrixClient.on(CryptoEvent.LegacyCryptoStoreMigrationProgress, (progress, total) => {
    ...
});

The Rust crypto stack is not supported in a lot of deprecated methods of MatrixClient. If you use them, you should migrate to the CryptoApi. Also, the legacy MatrixClient.crypto object is not available any more: you should use MatrixClient.getCrypto() instead.

Contributing

This section is for people who want to modify the SDK. If you just want to use this SDK, skip this section.

First, you need to pull in the right build tools:

 $ yarn install

Building

To build a browser version from scratch when developing:

 $ yarn build

To run tests (Jest):

 $ yarn test

To run linting:

 $ yarn lint

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