numeric-array
is a wrapper around generic-array
that adds efficient numeric trait implementations, often times making use of autovectorized SIMD instructions and compile-time evaluations (not const-eval, but LLVM optimizations).
All stable core::ops
traits are implemented for NumericArray
itself, plus the thin NumericConstant
type, which is required to differentiate constant values from NumericArray
itself.
Additionally, most of num_traits
are implemented, including Num
itself. So you can even use a whole array as a generic number.
Example:
extern crate num_traits;
#[macro_use]
extern crate generic_array;
#[macro_use]
extern crate numeric_array;
use num_traits::Float;
use numeric_array::NumericArray;
fn main() {
let a = narr![f32; 1, 2, 3, 4];
let b = narr![f32; 5, 6, 7, 8];
let c = narr![f32; 9, 1, 2, 3];
// Compiles to a single vfmadd213ps instruction on my machine
let d = a.mul_add(b, c);
assert_eq!(d, narr![f32; 14, 13, 23, 35]);
}
When used with RUSTFLAGS = "-C opt-level=3 -C target-cpu=native"
, then Rust and LLVM are smart enough to autovectorize almost all operations into SIMD instructions, or even just evaluate them at compile time. The above example is actually evaluated at compile time, so if you were to view the assembly it would show the result only. Rust is pretty smart.
Therefore, this is ideal for situations where simple component-wise operations are required for arrays.