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Commands
These commands will only work on servers that have openboatutils installed, however that includes the Singleplayer Server.
resets your boat movement settings to vanilla.
sets the slipperiness value that is used for blocks that don't already have a slipperiness value. this is 0.6
in vanilla.
sets the slipperiness value of a specific block or a set of blocks. (blocks) is a list of block IDs that you want to apply the slipperiness too, separated by commas (but no spaces!)
example: /blockslipperiness 0.98 minecraft:grass_block,minecraft:coarse_dirt
sets if you have "air control". air control makes your boat move in the air as it would on the ground, and it's slipperiness is based off of t he slipperiness of minecraft:air
(or the default slipperiness if you haven't set a value for air).
sets if your boat has "water elevation". this is the feature from old boatutils that moves you upwards in water streams until you reach the top.
sets if your boat takes fall damage. if this is true (which it is in vanilla and by default) then your boat will break whenever it falls more than a few blocks, and it'll ruin your wr pace.
sets the force that the boat jumps with when you press the jump key. this is 0 by default (because there is no boat jumping in vanilla) and I wouldn't really recommend setting it to 1, as you'll go flying into the atmosphere. I've found that 0.36 gets you a jump just over a block high.
Sets your mode. Read about modes here.
Sets the magnitude of the gravity force. the vanilla value is -0.03999999910593033
(blame mojang).
Sets the boat's angular acceleration. The vanilla value is 1.0
.
Sets the boat's acceleration when pressing the forward key. The vanilla value is 0.04
.
Sets the boat's acceleration when pressing the backward key. The vanilla value is 0.005
.
The boat gets forwards acceleration when you turn and aren't pressing forwards or backwards. The vanilla value is 0.005
.
If true, the turn forward acceleration is allowed to apply on top of forwards/backwards acceleration.