New platform backend: imgui_impl_emscripten #8333
Workflow file for this run
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name: build | |
on: | |
push: | |
pull_request: | |
workflow_run: | |
# Use a workflow as a trigger of scheduled builds. Forked repositories can disable scheduled builds by disabling | |
# "scheduled" workflow, while maintaining ability to perform local CI builds. | |
workflows: | |
- scheduled | |
- manual | |
branches: | |
- master | |
- docking | |
types: | |
- requested | |
jobs: | |
Windows: | |
runs-on: windows-2019 | |
env: | |
VS_PATH: C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\ | |
MSBUILD_PATH: C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\MSBuild\Current\Bin\ | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Install Dependencies | |
shell: powershell | |
run: | | |
Invoke-WebRequest -Uri "https://www.libsdl.org/release/SDL2-devel-2.26.3-VC.zip" -OutFile "SDL2-devel-2.26.3-VC.zip" | |
Expand-Archive -Path SDL2-devel-2.26.3-VC.zip | |
echo "SDL2_DIR=$(pwd)\SDL2-devel-2.26.3-VC\SDL2-2.26.3\" >>${env:GITHUB_ENV} | |
Invoke-WebRequest -Uri "https://github.com/ocornut/imgui/files/3789205/vulkan-sdk-1.1.121.2.zip" -OutFile vulkan-sdk-1.1.121.2.zip | |
Expand-Archive -Path vulkan-sdk-1.1.121.2.zip | |
echo "VULKAN_SDK=$(pwd)\vulkan-sdk-1.1.121.2\" >>${env:GITHUB_ENV} | |
- name: Fix Projects | |
shell: powershell | |
run: | | |
# CI workers do not supporter older Visual Studio versions. Fix projects to target newer available version. | |
gci -recurse -filter "*.vcxproj" | ForEach-Object { | |
(Get-Content $_.FullName) -Replace "<PlatformToolset>v\d{3}</PlatformToolset>","<PlatformToolset>v142</PlatformToolset>" | Set-Content -Path $_.FullName | |
(Get-Content $_.FullName) -Replace "<WindowsTargetPlatformVersion>[\d\.]+</WindowsTargetPlatformVersion>","<WindowsTargetPlatformVersion>10.0.18362.0</WindowsTargetPlatformVersion>" | Set-Content -Path $_.FullName | |
} | |
# Not using matrix here because it would inflate job count too much. Check out and setup is done for every job and that makes build times way too long. | |
- name: Build example_null (extra warnings, mingw 64-bit) | |
run: mingw32-make -C examples/example_null WITH_EXTRA_WARNINGS=1 | |
- name: Build example_null (mingw 64-bit, as DLL) | |
shell: bash | |
run: | | |
echo '#ifdef _EXPORT' > example_single_file.cpp | |
echo '# define IMGUI_API __declspec(dllexport)' >> example_single_file.cpp | |
echo '#else' >> example_single_file.cpp | |
echo '# define IMGUI_API __declspec(dllimport)' >> example_single_file.cpp | |
echo '#endif' >> example_single_file.cpp | |
echo '#define IMGUI_IMPLEMENTATION' >> example_single_file.cpp | |
echo '#include "misc/single_file/imgui_single_file.h"' >> example_single_file.cpp | |
g++ -I. -Wall -Wformat -D_EXPORT -shared -o libimgui.dll -Wl,--out-implib,libimgui.a example_single_file.cpp -limm32 | |
g++ -I. -Wall -Wformat -o example_null.exe examples/example_null/main.cpp -L. -limgui | |
rm -f example_null.exe libimgui.* example_single_file.* | |
- name: Build example_null (extra warnings, msvc 64-bit) | |
shell: cmd | |
run: | | |
cd examples\example_null | |
call "%VS_PATH%\VC\Auxiliary\Build\vcvars64.bat" | |
.\build_win32.bat /W4 | |
- name: Build example_null (single file build) | |
shell: bash | |
run: | | |
cat > example_single_file.cpp <<'EOF' | |
#define IMGUI_IMPLEMENTATION | |
#include "misc/single_file/imgui_single_file.h" | |
#include "examples/example_null/main.cpp" | |
EOF | |
g++ -I. -Wall -Wformat -o example_single_file.exe example_single_file.cpp -limm32 | |
- name: Build example_null (with IMGUI_DISABLE_WIN32_FUNCTIONS) | |
shell: bash | |
run: | | |
cat > example_single_file.cpp <<'EOF' | |
#define IMGUI_DISABLE_WIN32_FUNCTIONS | |
#define IMGUI_IMPLEMENTATION | |
#include "misc/single_file/imgui_single_file.h" | |
#include "examples/example_null/main.cpp" | |
EOF | |
g++ -I. -Wall -Wformat -o example_single_file.exe example_single_file.cpp -limm32 | |
- name: Build example_null (as DLL) | |
shell: cmd | |
run: | | |
call "%VS_PATH%\VC\Auxiliary\Build\vcvars64.bat" | |
echo #ifdef _EXPORT > example_single_file.cpp | |
echo # define IMGUI_API __declspec(dllexport) >> example_single_file.cpp | |
echo #else >> example_single_file.cpp | |
echo # define IMGUI_API __declspec(dllimport) >> example_single_file.cpp | |
echo #endif >> example_single_file.cpp | |
echo #define IMGUI_IMPLEMENTATION >> example_single_file.cpp | |
echo #include "misc/single_file/imgui_single_file.h" >> example_single_file.cpp | |
cl.exe /D_USRDLL /D_WINDLL /D_EXPORT /I. example_single_file.cpp /LD /FeImGui.dll /link | |
cl.exe /I. ImGui.lib /Feexample_null.exe examples/example_null/main.cpp | |
- name: Build Win32 example_glfw_opengl2 | |
shell: cmd | |
run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_opengl2/example_glfw_opengl2.vcxproj /p:Platform=Win32 /p:Configuration=Release' | |
- name: Build Win32 example_glfw_opengl3 | |
shell: cmd | |
run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_opengl3/example_glfw_opengl3.vcxproj /p:Platform=Win32 /p:Configuration=Release' | |
if: github.event_name == 'workflow_run' | |
- name: Build Win32 example_glfw_vulkan | |
shell: cmd | |
run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_vulkan/example_glfw_vulkan.vcxproj /p:Platform=Win32 /p:Configuration=Release' | |
if: github.event_name == 'workflow_run' | |
- name: Build Win32 example_sdl2_sdlrenderer2 | |
shell: cmd | |
run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl2_sdlrenderer2/example_sdl2_sdlrenderer2.vcxproj /p:Platform=Win32 /p:Configuration=Release' | |
if: github.event_name == 'workflow_run' | |
- name: Build Win32 example_sdl2_vulkan | |
shell: cmd | |
run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl2_vulkan/example_sdl2_vulkan.vcxproj /p:Platform=Win32 /p:Configuration=Release' | |
if: github.event_name == 'workflow_run' | |
- name: Build Win32 example_sdl2_opengl2 | |
shell: cmd | |
run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl2_opengl2/example_sdl2_opengl2.vcxproj /p:Platform=Win32 /p:Configuration=Release' | |
if: github.event_name == 'workflow_run' | |
- name: Build Win32 example_sdl2_opengl3 | |
shell: cmd | |
run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl2_opengl3/example_sdl2_opengl3.vcxproj /p:Platform=Win32 /p:Configuration=Release' | |
- name: Build Win32 example_sdl2_directx11 | |
shell: cmd | |
run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl2_directx11/example_sdl2_directx11.vcxproj /p:Platform=Win32 /p:Configuration=Release' | |
if: github.event_name == 'workflow_run' | |
- name: Build Win32 example_win32_directx9 | |
shell: cmd | |
run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx9/example_win32_directx9.vcxproj /p:Platform=Win32 /p:Configuration=Release' | |
- name: Build Win32 example_win32_directx10 | |
shell: cmd | |
run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx10/example_win32_directx10.vcxproj /p:Platform=Win32 /p:Configuration=Release' | |
- name: Build Win32 example_win32_directx11 | |
shell: cmd | |
run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx11/example_win32_directx11.vcxproj /p:Platform=Win32 /p:Configuration=Release' | |
if: github.event_name == 'workflow_run' | |
- name: Build x64 example_glfw_opengl2 | |
shell: cmd | |
run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_opengl2/example_glfw_opengl2.vcxproj /p:Platform=x64 /p:Configuration=Release' | |
if: github.event_name == 'workflow_run' | |
- name: Build x64 example_glfw_opengl3 | |
shell: cmd | |
run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_opengl3/example_glfw_opengl3.vcxproj /p:Platform=x64 /p:Configuration=Release' | |
- name: Build x64 example_glfw_vulkan | |
shell: cmd | |
run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_vulkan/example_glfw_vulkan.vcxproj /p:Platform=x64 /p:Configuration=Release' | |
- name: Build x64 example_sdl2_sdlrenderer2 | |
shell: cmd | |
run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl2_sdlrenderer2/example_sdl2_sdlrenderer2.vcxproj /p:Platform=x64 /p:Configuration=Release' | |
if: github.event_name == 'workflow_run' | |
- name: Build x64 example_sdl2_vulkan | |
shell: cmd | |
run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl2_vulkan/example_sdl2_vulkan.vcxproj /p:Platform=x64 /p:Configuration=Release' | |
if: github.event_name == 'workflow_run' | |
- name: Build x64 example_sdl2_opengl2 | |
shell: cmd | |
run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl2_opengl2/example_sdl2_opengl2.vcxproj /p:Platform=x64 /p:Configuration=Release' | |
if: github.event_name == 'workflow_run' | |
- name: Build x64 example_sdl2_opengl3 | |
shell: cmd | |
run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl2_opengl3/example_sdl2_opengl3.vcxproj /p:Platform=x64 /p:Configuration=Release' | |
if: github.event_name == 'workflow_run' | |
- name: Build x64 example_sdl2_directx11 | |
shell: cmd | |
run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl2_directx11/example_sdl2_directx11.vcxproj /p:Platform=x64 /p:Configuration=Release' | |
- name: Build x64 example_win32_directx9 | |
shell: cmd | |
run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx9/example_win32_directx9.vcxproj /p:Platform=x64 /p:Configuration=Release' | |
if: github.event_name == 'workflow_run' | |
- name: Build x64 example_win32_directx10 | |
shell: cmd | |
run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx10/example_win32_directx10.vcxproj /p:Platform=x64 /p:Configuration=Release' | |
if: github.event_name == 'workflow_run' | |
- name: Build x64 example_win32_directx11 | |
shell: cmd | |
run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx11/example_win32_directx11.vcxproj /p:Platform=x64 /p:Configuration=Release' | |
if: github.event_name == 'workflow_run' | |
- name: Build x64 example_win32_directx12 | |
shell: cmd | |
run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx12/example_win32_directx12.vcxproj /p:Platform=x64 /p:Configuration=Release' | |
Linux: | |
runs-on: ubuntu-24.04 | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Install Dependencies | |
run: | | |
sudo apt-get update | |
sudo apt-get install -y libglfw3-dev libsdl2-dev gcc-multilib g++-multilib libfreetype6-dev libvulkan-dev | |
- name: Build example_null (extra warnings, gcc 32-bit) | |
run: | | |
make -C examples/example_null clean | |
CXXFLAGS="$CXXFLAGS -m32 -Werror" make -C examples/example_null WITH_EXTRA_WARNINGS=1 | |
- name: Build example_null (extra warnings, gcc 64-bit) | |
run: | | |
make -C examples/example_null clean | |
CXXFLAGS="$CXXFLAGS -m64 -Werror" make -C examples/example_null WITH_EXTRA_WARNINGS=1 | |
- name: Build example_null (extra warnings, clang 32-bit) | |
run: | | |
make -C examples/example_null clean | |
CXXFLAGS="$CXXFLAGS -m32 -Werror" CXX=clang++ make -C examples/example_null WITH_EXTRA_WARNINGS=1 | |
- name: Build example_null (extra warnings, clang 64-bit) | |
run: | | |
make -C examples/example_null clean | |
CXXFLAGS="$CXXFLAGS -m64 -Werror" CXX=clang++ make -C examples/example_null WITH_EXTRA_WARNINGS=1 | |
- name: Build example_null (extra warnings, empty IM_ASSERT) | |
run: | | |
cat > example_single_file.cpp <<'EOF' | |
#define IM_ASSERT(x) | |
#define IMGUI_IMPLEMENTATION | |
#include "misc/single_file/imgui_single_file.h" | |
#include "examples/example_null/main.cpp" | |
EOF | |
g++ -I. -std=c++11 -Wall -Wformat -Wextra -Werror -Wno-zero-as-null-pointer-constant -Wno-double-promotion -Wno-variadic-macros -Wno-empty-body -o example_single_file example_single_file.cpp | |
- name: Build example_null (freetype) | |
run: | | |
make -C examples/example_null clean | |
make -C examples/example_null WITH_FREETYPE=1 | |
- name: Build example_null (single file build) | |
run: | | |
cat > example_single_file.cpp <<'EOF' | |
#define IMGUI_IMPLEMENTATION | |
#include "misc/single_file/imgui_single_file.h" | |
#include "examples/example_null/main.cpp" | |
EOF | |
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp | |
- name: Build example_null (with ImWchar32) | |
run: | | |
cat > example_single_file.cpp <<'EOF' | |
#define IMGUI_USE_WCHAR32 | |
#define IMGUI_IMPLEMENTATION | |
#include "misc/single_file/imgui_single_file.h" | |
#include "examples/example_null/main.cpp" | |
EOF | |
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp | |
- name: Build example_null (with large ImDrawIdx + pointer ImTextureID) | |
run: | | |
cat > example_single_file.cpp <<'EOF' | |
#define ImTextureID void* | |
#define ImDrawIdx unsigned int | |
#define IMGUI_IMPLEMENTATION | |
#include "misc/single_file/imgui_single_file.h" | |
#include "examples/example_null/main.cpp" | |
EOF | |
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp | |
- name: Build example_null (with IMGUI_DISABLE_OBSOLETE_FUNCTIONS) | |
run: | | |
cat > example_single_file.cpp <<'EOF' | |
#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS | |
#define IMGUI_IMPLEMENTATION | |
#include "misc/single_file/imgui_single_file.h" | |
#include "examples/example_null/main.cpp" | |
EOF | |
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp | |
- name: Build example_null (with IMGUI_DISABLE_OBSOLETE_KEYIO) | |
run: | | |
cat > example_single_file.cpp <<'EOF' | |
#define IMGUI_DISABLE_OBSOLETE_KEYIO | |
#define IMGUI_IMPLEMENTATION | |
#include "misc/single_file/imgui_single_file.h" | |
#include "examples/example_null/main.cpp" | |
EOF | |
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp | |
- name: Build example_null (with C++20) | |
run: | | |
cat > example_single_file.cpp <<'EOF' | |
#define IMGUI_DISABLE_OBSOLETE_KEYIO | |
#define IMGUI_IMPLEMENTATION | |
#include "misc/single_file/imgui_single_file.h" | |
#include "examples/example_null/main.cpp" | |
EOF | |
g++ -I. -std=c++20 -Wall -Wformat -o example_single_file example_single_file.cpp | |
- name: Build example_null (with IMGUI_DISABLE_DEMO_WINDOWS and IMGUI_DISABLE_DEBUG_TOOLS) | |
run: | | |
cat > example_single_file.cpp <<'EOF' | |
#define IMGUI_DISABLE_DEMO_WINDOWS | |
#define IMGUI_DISABLE_DEBUG_TOOLS | |
#define IMGUI_IMPLEMENTATION | |
#include "misc/single_file/imgui_single_file.h" | |
#include "examples/example_null/main.cpp" | |
EOF | |
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp | |
- name: Build example_null (with IMGUI_DISABLE_FILE_FUNCTIONS) | |
run: | | |
cat > example_single_file.cpp <<'EOF' | |
#define IMGUI_DISABLE_FILE_FUNCTIONS | |
#define IMGUI_IMPLEMENTATION | |
#include "misc/single_file/imgui_single_file.h" | |
#include "examples/example_null/main.cpp" | |
EOF | |
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp | |
- name: Build example_null (with IMGUI_USE_BGRA_PACKED_COLOR) | |
run: | | |
cat > example_single_file.cpp <<'EOF' | |
#define IMGUI_USE_BGRA_PACKED_COLOR | |
#define IMGUI_IMPLEMENTATION | |
#include "misc/single_file/imgui_single_file.h" | |
#include "examples/example_null/main.cpp" | |
EOF | |
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp | |
- name: Build example_null (with IM_VEC2_CLASS_EXTRA and IM_VEC4_CLASS_EXTRA) | |
run: | | |
cat > example_single_file.cpp <<'EOF' | |
struct MyVec2 { float x; float y; MyVec2(float x, float y) : x(x), y(y) { } }; | |
struct MyVec4 { float x; float y; float z; float w; | |
MyVec4(float x, float y, float z, float w) : x(x), y(y), z(z), w(w) { } }; | |
#define IM_VEC2_CLASS_EXTRA \ | |
ImVec2(const MyVec2& f) { x = f.x; y = f.y; } \ | |
operator MyVec2() const { return MyVec2(x, y); } | |
#define IM_VEC4_CLASS_EXTRA \ | |
ImVec4(const MyVec4& f) { x = f.x; y = f.y; z = f.z; w = f.w; } \ | |
operator MyVec4() const { return MyVec4(x, y, z, w); } | |
#define IMGUI_IMPLEMENTATION | |
#include "misc/single_file/imgui_single_file.h" | |
#include "examples/example_null/main.cpp" | |
EOF | |
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp | |
- name: Build example_null (C++26, Clang) | |
run: | | |
cat > example_single_file.cpp <<'EOF' | |
#define IMGUI_IMPLEMENTATION | |
#define IMGUI_DISABLE_DEMO_WINDOWS | |
#include "misc/single_file/imgui_single_file.h" | |
#include "examples/example_null/main.cpp" | |
EOF | |
clang++ -I. -std=c++26 -Wall -Wformat -fno-exceptions -fno-threadsafe-statics -lc -lm -o example_single_file example_single_file.cpp | |
- name: Build example_null (without c++ runtime, Clang) | |
run: | | |
cat > example_single_file.cpp <<'EOF' | |
#define IMGUI_IMPLEMENTATION | |
#define IMGUI_DISABLE_DEMO_WINDOWS | |
#include "misc/single_file/imgui_single_file.h" | |
#include "examples/example_null/main.cpp" | |
EOF | |
clang++ -I. -std=c++11 -Wall -Wformat -nodefaultlibs -fno-rtti -fno-exceptions -fno-threadsafe-statics -lc -lm -o example_single_file example_single_file.cpp | |
- name: Build example_glfw_opengl2 | |
run: make -C examples/example_glfw_opengl2 | |
- name: Build example_glfw_opengl3 | |
run: make -C examples/example_glfw_opengl3 | |
if: github.event_name == 'workflow_run' | |
- name: Build example_sdl2_opengl2 | |
run: make -C examples/example_sdl2_opengl2 | |
if: github.event_name == 'workflow_run' | |
- name: Build example_sdl2_opengl3 | |
run: make -C examples/example_sdl2_opengl3 | |
- name: Build with IMGUI_IMPL_VULKAN_NO_PROTOTYPES | |
run: g++ -c -I. -std=c++11 -DIMGUI_IMPL_VULKAN_NO_PROTOTYPES=1 backends/imgui_impl_vulkan.cpp | |
MacOS: | |
runs-on: macos-latest | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Install Dependencies | |
run: | | |
brew install glfw3 sdl2 | |
- name: Build example_null (extra warnings, clang 64-bit) | |
run: make -C examples/example_null WITH_EXTRA_WARNINGS=1 | |
- name: Build example_null (single file build) | |
run: | | |
cat > example_single_file.cpp <<'EOF' | |
#define IMGUI_IMPLEMENTATION | |
#include "misc/single_file/imgui_single_file.h" | |
#include "examples/example_null/main.cpp" | |
EOF | |
clang++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp | |
- name: Build example_null (single file build, c++20) | |
run: | | |
cat > example_single_file.cpp <<'EOF' | |
#define IMGUI_IMPLEMENTATION | |
#include "misc/single_file/imgui_single_file.h" | |
#include "examples/example_null/main.cpp" | |
EOF | |
clang++ -I. -std=c++20 -Wall -Wformat -o example_single_file example_single_file.cpp | |
- name: Build example_null (without c++ runtime) | |
run: | | |
cat > example_single_file.cpp <<'EOF' | |
#define IMGUI_IMPLEMENTATION | |
#include "misc/single_file/imgui_single_file.h" | |
#include "examples/example_null/main.cpp" | |
EOF | |
clang++ -I. -std=c++11 -Wall -Wformat -nodefaultlibs -fno-rtti -fno-exceptions -fno-threadsafe-statics -lc -lm -o example_single_file example_single_file.cpp | |
- name: Build example_glfw_opengl2 | |
run: make -C examples/example_glfw_opengl2 | |
- name: Build example_glfw_opengl3 | |
run: make -C examples/example_glfw_opengl3 | |
if: github.event_name == 'workflow_run' | |
- name: Build example_glfw_metal | |
run: make -C examples/example_glfw_metal | |
- name: Build example_sdl2_metal | |
run: make -C examples/example_sdl2_metal | |
- name: Build example_sdl2_opengl2 | |
run: make -C examples/example_sdl2_opengl2 | |
if: github.event_name == 'workflow_run' | |
- name: Build example_sdl2_opengl3 | |
run: make -C examples/example_sdl2_opengl3 | |
- name: Build example_apple_metal | |
run: xcodebuild -project examples/example_apple_metal/example_apple_metal.xcodeproj -target example_apple_metal_macos | |
- name: Build example_apple_opengl2 | |
run: xcodebuild -project examples/example_apple_opengl2/example_apple_opengl2.xcodeproj -target example_osx_opengl2 | |
iOS: | |
runs-on: macos-latest | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Build example_apple_metal | |
run: | | |
# Code signing is required, but we disable it because it is irrelevant for CI builds. | |
xcodebuild -project examples/example_apple_metal/example_apple_metal.xcodeproj -target example_apple_metal_ios CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO CODE_SIGNING_ALLOWED=NO | |
Emscripten: | |
runs-on: ubuntu-24.04 | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Install Dependencies | |
run: | | |
wget -q https://github.com/emscripten-core/emsdk/archive/master.tar.gz | |
tar -xvf master.tar.gz | |
emsdk-master/emsdk update | |
emsdk-master/emsdk install latest | |
emsdk-master/emsdk activate latest | |
sudo apt-get install build-essential | |
- name: Build example_sdl2_opengl3 with Emscripten | |
run: | | |
pushd emsdk-master | |
source ./emsdk_env.sh | |
popd | |
make -C examples/example_sdl2_opengl3 -f Makefile.emscripten | |
# This build compiles example_glfw_wgpu using Makefile.emscripten and Emscripten GLFW built-in implementation (-sUSE_GLFW=3) | |
# This ensures 2 things: the make build works, and the GLFW built-in implementation is tested | |
- name: Build example_glfw_wgpu with Emscripten/Makefile | |
run: | | |
pushd emsdk-master | |
source ./emsdk_env.sh | |
popd | |
make -C examples/example_glfw_wgpu -f Makefile.emscripten | |
# This build compiles example_glfw_wgpu using CMakeLists.txt and Emscripten GLFW contrib port (--use-port=contrib.glfw3) | |
# This ensures 2 things: the CMake build works, and the GLFW contrib port is tested | |
- name: Build example_glfw_wgpu with Emscripten/CMake | |
run: | | |
pushd emsdk-master | |
source ./emsdk_env.sh | |
popd | |
emcc -v | |
emcmake cmake -B build -DCMAKE_BUILD_TYPE=Release examples/example_glfw_wgpu | |
cmake --build build | |
Android: | |
runs-on: ubuntu-24.04 | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Build example_android_opengl3 | |
run: | | |
cd examples/example_android_opengl3/android | |
gradle assembleDebug --stacktrace |