Skip to content

oflebbe/graphhopper-ios

 
 

Repository files navigation

graphhopper-ios

graphhopper-ios wraps graphhopper and creates the libgraphhopper.a library to be used on iOS and OS X. (Right now MacOS does not work)

It uses j2objc to translate the .java sources into Objective-C.

Disclaimer: This is experimental so treat it accordingly. Feel free to help in any way.

Prerequistes

JDK 8 (Yes, jts source needs JDK 8), recommended is AdoptOpenJDK8 Maven XCode 11.4+

Getting Started

To get started run the following commands in Terminal:

git clone --recursive https://github.com/graphhopper/graphhopper-ios.git
cd graphhopper-ios
make class.list
make translate
open graphhopper-ios-sample/graphhopper-ios-sample.xcodeproj

Switch to graphhopper project build Switch to graphhoppper-ios-sample -> build (two times, first time usually gives error)

Old (obsolete?) info

This will clone the repository and all its submodules. Now you are ready to use GraphHopper on iOS or OS X.

(For now you need to use https://github.com/oflebbe/graphhopper/ branch ios_compat ) Beware there are unresolved issues

You have two options:

  1. Head over to graphhopper-ios-sample and follow the instructions there. This is the easiest way to get started.

  2. (untested) Manually add graphhopper.xcodeproj to your Xcode project. See the Usage section below.

Community

Feel free to raise problems or questions in our forum.

Usage

You can either add graphhopper.xcodeproj to your project and let Xcode compile the library or you can compile it from the Terminal and then add the library and sources to your Xcode project.

Xcode

To configure your project to use graphhopper.xcodeproj follow the steps below:

  • Drag&drop graphhopper.xcodeproj into your project (or use the menu File -> Add Files to...)
  • Expand graphhopper.xcodeproj and drag&drop the Translations and Libraries groups into your project (make sure you check "Create folder references" and have your target selected in "Add to targets:")
  • In the Build Settings of your project:
    • add -ObjC to your target's Other Linker Flags
    • add {path-to-graphhopper-ios}/j2objc/include and {path-to-graphhopper-ios}/src to your target's User Header Search Paths
  • In the Build Phases of your project:
    • in Target Dependencies add the graphhopper target
    • in Link Binary With Libraries add Security.framework (to support secure hash generation), libz.dylib (needed to support java.util.zip) and libicucore.dylib (to support java.text, which is a dependency introduced by j2objc 0.9.5)

You're now ready to use GraphHopper on iOS and OS X.

You are responsible for importing graph data. For an example check out graphhopper-ios-sample.

Terminal

Alternatively, you can translate and compile the library by invoking make in the Terminal. You can then link the library graphhopper-ios/build/libgraphhopper.a and it's header files at graphhopper-ios/src manually into your project. For all the other configurations see the Xcode section above.

This method compiles the library for the following architectures: macosx, simulator, iphoneos, so using Xcode instead is recommended.

Example

iPhone-offline-routing

Requirements

  • iOS 11.0+ or OS X 10.10 (it might work on older versions but haven't tested)
  • JDK 1.8 or higher
  • Xcode 11.0 or higher

Troubleshooting

If you run into problems, you can try one of the following:

  • if using Xcode, try cleaning up the project (Product -> Clean)
  • if using the Terminal, you can use one of these 2 cleanup commands:
    • make clean - will delete the /graphhopper-ios/build directory
    • make cleanall - if the first one didn't do it, this will delete everything related to the build process (you then need to run make class.list)

Refresh Code

The dependencies j2objc, hppc and jts should be downloaded automatically if not present. You can force to reload by removing them:

make dependencies/hppc dependencies/jts j2objc

About

iOS Port of the GraphHopper road routing engine

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • Objective-C 70.3%
  • Makefile 24.9%
  • Shell 4.8%