This repository has been archived by the owner on Mar 28, 2024. It is now read-only.
Releases: onecrazygenius/cursedmage
Releases · onecrazygenius/cursedmage
v1.0.1
v0.2.0
What's Changed
- Remote deployment to server. by @onecrazygenius in #30
- I forgot the README.md by @onecrazygenius in #31
- Automated deployment by @onecrazygenius in #32
- Added stuff to readme about actions by @onecrazygenius in #33
- Fix Performance Issues by @JamesHillyard in #34
- Screen Control Improvements by @JamesHillyard in #35
- Add Difficulty Scaling by @JamesHillyard in #37
- Add Bosses by @JamesHillyard in #38
- Fix Multiple Enemies Logic, AI Logic for Healing and Save Game Bug by @JamesHillyard in #39
- Add Score System by @JamesHillyard in #42
- Map Rework by @JamesHillyard in #40
- Add Animation by @JamesHillyard in #41
- Website by @onecrazygenius in #43
- Improve Dungeon Generation Performance by @JamesHillyard in #46
- Changed Dungeon Keybinds by @onecrazygenius in #44
- Fix Loading Game by @JamesHillyard in #47
- Update Lines; Add Vignette and Prevent Endless Scrolling by @JamesHillyard in #45
- Improve Performance of Vignette by @JamesHillyard in #49
- Fix Infinite Scroll, Cursed Card Change and Popup Layers by @onecrazygenius in #48
- Fix See Over Vignette Bug by @JamesHillyard in #51
- Upgrade Cards after Killing Boss by @JamesHillyard in #50
- Updated Sprites and Animations by @JamesHillyard in #52
- Add Card Effects by @JamesHillyard in #53
Full Changelog: v0.1.0...v0.2.0
v0.1.0 (MVP)
What's Changed
- FOJ-68 Completed by @dpopat1 in #1
- FOJ180 - Settings by @onecrazygenius in #3
- FOJ-153 and FOJ-67 Complete by @dpopat1 in #2
- FOJ-147 Create Unit Tests for Existing Features by @JamesHillyard in #4
- Feature/foj 197 fuck this branch by @onecrazygenius in #11
- Feature/artwork merge by @onecrazygenius in #12
- Improved Combat Logic by @JamesHillyard in #13
- Implement Cursed Cards by @JamesHillyard in #14
- Compile To Exe by @JamesHillyard in #16
- Updated Todo by @JamesHillyard in #15
- Layout and screens by @onecrazygenius in #17
- Shuffle deck and hand when entering new combat by @JamesHillyard in #18
- Improve Game Logic by @JamesHillyard in #19
- Fix Exe by @JamesHillyard in #20
- Run Exe as Admin by @JamesHillyard in #21
- DRAFT: initial website commit by @onecrazygenius in #22
- MVP by @JamesHillyard in #23
- a test worflow to get my github achievements :3 by @onecrazygenius in #24
- Remove Broken Tests by @JamesHillyard in #25
- deploy on tagged version by @onecrazygenius in #26
- add poetry to path by @onecrazygenius in #27
- test 2 by @onecrazygenius in #28
- secrets ? by @onecrazygenius in #29
Full Changelog: https://github.com/onecrazygenius/cursedmage/commits/v0.1.0