Releases: oneup03/VRto3D
Releases Β· oneup03/VRto3D
[2024-12-07] VRto3D r162@f9145ac
Commits
- f9145ac: Add BugSnax (OneUp)
V2.0.0
This release is not backwards compatible with previous releases!
Delete your Steam\steamapps\common\SteamVR\drivers\vrto3d
folder and Steam\config\steamvr.vrsettings
before installing this one!
- Main configuration moved to
Documents\My Games\vrto3d\default_config.json
default_config.json
is generated on first startup of SteamVR after VRto3D is installed- Settings with a
+
are stored/loaded to/from profiles and can be reloaded fromdefault_config.json
usingCtrl + F10
- Rewrote Profiles so that they are more easily modified and shareable
- depth & convergence, user hotkeys, and pitch/yaw emulation settings are stored
- Make changes in
default_config.json
as needed for a game ( and then reload withCtrl + F10
if SteamVR is running) - Start the game
- Make additional adjustments in-game using hotkeys
- Press
Ctrl+F7
to save the profile - Profile will automatically load each time you launch the game
- Profiles are stored in
Documents\My Games\vrto3d\
- Official RealVR support as of RealVR V14.1.0. See Instructions
- Added
ctrl_toggle_type
so that pitch/yaw control can be either"toggle"
or"hold"
off num_user_settings
and numbering your user presets are deprecated and no longer needed
Full Changelog: V1.7.0...V2.0.0
V1.7.0
- Rewrote pitch/yaw emulation handling. Significantly improved judder
- Added hotkeys to adjust
ctrl_sensitivity
usingCtrl -
andCtrl +
- Added hotkeys to adjust
pitch_radius
usingCtrl [
andCtrl ]
Full Changelog: V1.6.0...V1.7.0
V1.6.0
OUTDATED PROFILE INFO. See V2.0.0
- Added per-game configurations!
- depth & convergence, user hotkeys, and pitch/yaw emulation settings are stored
- Make changes in
default.vrsettings
as needed for the game (need to restart SteamVR after changing) - Load the game
- Make additional adjustments in-game using hotkeys
- Press
Ctrl+F7
to save the profile - Profile will automatically load each time you launch the game
- Profiles are stored in
Steam\config\steamvr.vrsettings
- Added a new hotkey to reload the startup settings using
Ctrl + F10
- Can load these defaults then press
Ctrl+F7
to save over a game's profile if needed
- Can load these defaults then press
- Slightly Improve judder of pitch/yaw emulation
- Cleanup and add some keyboard/mouse hotkeys
Full Changelog: V1.5.0...V1.6.0
V1.5.0
- Make Borderless Windowed the default again as OpenVR compatibility seems to have improved
- Fix stutter when using pitch/yaw emulation in single display mode
- Fix Yaw position wraparound error
- Make default presets all use same convergence setting. Changing convergence in-game can cause black bars on the side of the screen, so you should find a convergence you like, save it for all your presets, and restart the game.
- Improve performance when switching to another preset
- Add XInput Guide button as a hotkey (cannot be used in combinations)
- Add Combination hotkeys for XInput. They can be defined like this:
"XINPUT_GAMEPAD_A+XINPUT_GAMEPAD_B"
- Update SR Display instructions for 1.0 release of srReShade
Full Changelog: V1.4.1...V1.5.0
V1.4.1
- Force SteamVR to use the render resolution defined in VRto3D's settings
- Added instructions for Leia/Acer SR/SpatialLabs displays
- Cleanup readme instructions to be more organized
Full Changelog: V1.4.0...V1.4.1
V1.4.0
- Re-added debug display mode as an optional parameter
debug_enable
in default.vrsettings. This will make more games work in Single-Display mode, but may cause framerate issues and is incompatible with some OpenVR mods (use OpenXR instead) and incompatible with 3DVision- UEVR GUI elements will display properly and Luke Ross mods will work for example
- SteamVR Status window will now let you know when your Headset window isn't fullscreen and let you toggle it on. This is useful for Multi-Display mode as when the Headset window isn't fullscreen, the game may not render or render incorrectly.
- Removed
hdr_enable
setting as it did nothing and SteamVR doesn't fully support HDR currently
Full Changelog: V1.3.0...V1.4.0
V1.3.0
- Added support for Single Display mode by locking the headset window in the foreground using
Ctrl+F8
see README for details. Doesn't work with 3DVision - Improved 3DVision support
- Full resolution per-eye can now be achieved by using DSR 4x without a performance hit - see README
- Stability of 3D activation greatly improved
- Compatibility with VR mods improved - you should now be able to run any game+mod that doesn't require newer drivers
- The need to use SpecialK is now gone (remove SteamVR launch parameters if you have any)
- If you run into issues, do a clean install and also delete your
Steam\steamapps\common\SteamVR
folder
- Added
render_width
andrender_height
to set the resolution per-eyehalf_enable
is now deprecated and shouldn't be used
- Fixed compatibility with OpenVR mods - should now be able to run UEVR and REFramework in OpenVR mode
- Fixed framerate/refresh rate mismatch
- Added configurable
pose_reset_key
that is useful when using pitch/yaw emulation - Added
pitch_radius
setting that can make the camera move up and over/down and under while it is pitching up/down. This is useful for 3rd person games and particularly Luke Ross mods
Full Changelog: V1.2.0...V1.3.0
V1.2.0
- Added Instructions for 3DVision, Interlaced, Checkerboard, Anaglyph rendering
- Added configurable toggle key to turn on/off pitch & yaw emulation
- Added toggle for HMD height to Ctrl + F9 for games that force a floor calibration
- Fixed HMD proximity sensor causing some VR games to pause
Full Changelog: V1.1.0...V1.2.0
V1.1.0
- Added User-bindable hotkeys for Depth+Convergence
- Added HMD Pitch and Yaw emulation that are useful for REALVR and VR games
- Added ability to save Depth+Convergence using Ctrl+F7
- Added reverse eye rendering
Full Changelog: V1.0.0...V1.1.0