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Supported Operating Systems #467
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Possibly, but I think this more important when the supported hardware or software is more exotic or vintage. |
If I understand you correctly, your position is that it would be particularly useful for game clones that use/require unusual software or hardware. |
I think we're in agreement. If think two optional tags would help. OS: [Windows,Linux] |
just one tag will do, maybe |
Yes, let's go for platform. |
Unless I'm misreading something, I don't think this solved the issue I originally reported. |
I think this should be extended from the We could just have a family of "platform-status" tags, like And we can use fontawesome icons to represent all this in a compact manner. |
Might be good to distinguish 32-bit and 64-bit (and maybe 16-bit too) as well. Some linux distro's are no longer including 32-bit shims anymore and thus only 64-bit builds work, so it would be good to know if the game has a 64-bit build. |
16 bits? Why not distinguish if the port requires SSE2 or not then? |
It would be useful if your YAML files could store information about supported OSes.
Not all game clones are available for all OSes.
Windows, OS X and Linux icons for each game clone would be useful.
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