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using System; | ||
using System.Collections.Generic; | ||
using System.IO; | ||
using System.Linq; | ||
using System.Net.Sockets; | ||
using System.Text; | ||
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namespace OpenGSQ.Protocols | ||
{ | ||
/// <summary> | ||
/// All-Seeing Eye Protocol | ||
/// </summary> | ||
public class ASE : ProtocolBase | ||
{ | ||
/// <inheritdoc/> | ||
public override string FullName => "All-Seeing Eye Protocol"; | ||
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private readonly byte[] _request = Encoding.ASCII.GetBytes("s"); | ||
private readonly byte[] _response = Encoding.ASCII.GetBytes("EYE1"); | ||
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/// <summary> | ||
/// Initializes a new instance of the <see cref="ASE"/> class. | ||
/// </summary> | ||
/// <param name="host">The host to connect to.</param> | ||
/// <param name="port">The port to connect to.</param> | ||
/// <param name="timeout">The timeout for the connection.</param> | ||
public ASE(string host, int port, int timeout = 5000) : base(host, port, timeout) | ||
{ | ||
} | ||
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/// <summary> | ||
/// Gets the status of the server. | ||
/// </summary> | ||
/// <returns>A dictionary containing the server status.</returns> | ||
public Dictionary<string, object> GetStatus() | ||
{ | ||
using var udpClient = new UdpClient(); | ||
byte[] response = udpClient.Communicate(this, _request); | ||
byte[] header = response[..4]; | ||
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if (!header.SequenceEqual(_response)) | ||
{ | ||
throw new InvalidPacketException($"Packet header mismatch. Received: {BitConverter.ToString(header)}. Expected: {BitConverter.ToString(_response)}."); | ||
} | ||
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using var br = new BinaryReader(new MemoryStream(response[4..]), Encoding.UTF8); | ||
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var result = new Dictionary<string, object> | ||
{ | ||
["gamename"] = ReadString(br), | ||
["gameport"] = ReadString(br), | ||
["hostname"] = ReadString(br), | ||
["gametype"] = ReadString(br), | ||
["map"] = ReadString(br), | ||
["version"] = ReadString(br), | ||
["password"] = ReadString(br), | ||
["numplayers"] = ReadString(br), | ||
["maxplayers"] = ReadString(br), | ||
["rules"] = ParseRules(br), | ||
["players"] = ParsePlayers(br) | ||
}; | ||
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return result; | ||
} | ||
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private Dictionary<string, string> ParseRules(BinaryReader br) | ||
{ | ||
var rules = new Dictionary<string, string>(); | ||
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while (!br.IsEnd()) | ||
{ | ||
string key = ReadString(br); | ||
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if (string.IsNullOrEmpty(key)) | ||
{ | ||
break; | ||
} | ||
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rules[key] = ReadString(br); | ||
} | ||
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return rules; | ||
} | ||
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private List<Dictionary<string, string>> ParsePlayers(BinaryReader br) | ||
{ | ||
var players = new List<Dictionary<string, string>>(); | ||
var keys = new Dictionary<int, string> | ||
{ | ||
[1] = "name", | ||
[2] = "team", | ||
[4] = "skin", | ||
[8] = "score", | ||
[16] = "ping", | ||
[32] = "time" | ||
}; | ||
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while (!br.IsEnd()) | ||
{ | ||
byte flags = br.ReadByte(); | ||
var player = new Dictionary<string, string>(); | ||
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foreach (var key in keys) | ||
{ | ||
if ((flags & key.Key) == key.Key) | ||
{ | ||
player[key.Value] = ReadString(br); | ||
} | ||
} | ||
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players.Add(player); | ||
} | ||
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return players; | ||
} | ||
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private string ReadString(BinaryReader br) | ||
{ | ||
int length = br.ReadByte(); | ||
return Encoding.UTF8.GetString(br.ReadBytes(length - 1)); | ||
} | ||
} | ||
} |
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using Microsoft.VisualStudio.TestTools.UnitTesting; | ||
using OpenGSQTests; | ||
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namespace OpenGSQ.Protocols.Tests | ||
{ | ||
[TestClass()] | ||
public class ASETests : TestBase | ||
{ | ||
// mtasa | ||
public ASE ase = new("79.137.97.3", 22126); | ||
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public ASETests() : base(nameof(ASETests)) | ||
{ | ||
_EnableSave = false; | ||
} | ||
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[TestMethod()] | ||
public void GetStatusTest() | ||
{ | ||
SaveResult(nameof(GetStatusTest), ase.GetStatus()); | ||
} | ||
} | ||
} |
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{ | ||
"gamename": "mta", | ||
"gameport": "22003", | ||
"hostname": "MTA Türkiye ✖ GÜL GAMİNG FREEROAM ✖ [Roleplay/Askeri/Drift/Drop/Turkey/Tr/Gül Gaming]", | ||
"gametype": "BEDAVA - VIP", | ||
"map": "None", | ||
"version": "1.6", | ||
"password": "0", | ||
"numplayers": "5", | ||
"maxplayers": "120", | ||
"rules": {}, | ||
"players": [ | ||
{ | ||
"name": "SAMETNEXX", | ||
"team": "", | ||
"skin": "", | ||
"score": "", | ||
"ping": "56", | ||
"time": "" | ||
}, | ||
{ | ||
"name": "Gidikla_Beni", | ||
"team": "", | ||
"skin": "", | ||
"score": "", | ||
"ping": "93", | ||
"time": "" | ||
}, | ||
{ | ||
"name": "anil", | ||
"team": "", | ||
"skin": "", | ||
"score": "", | ||
"ping": "53", | ||
"time": "" | ||
}, | ||
{ | ||
"name": "AFFETMEM", | ||
"team": "", | ||
"skin": "", | ||
"score": "", | ||
"ping": "66", | ||
"time": "" | ||
}, | ||
{ | ||
"name": "dyperpro31", | ||
"team": "", | ||
"skin": "", | ||
"score": "", | ||
"ping": "62", | ||
"time": "" | ||
} | ||
] | ||
} |