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enhance: check networkType when create GameServerSet (#157) #369

enhance: check networkType when create GameServerSet (#157)

enhance: check networkType when create GameServerSet (#157) #369

Triggered via push June 18, 2024 07:12
Status Success
Total duration 1m 51s
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ci.yaml

on: push
golangci-lint
1m 41s
golangci-lint
markdownlint-misspell-shellcheck
16s
markdownlint-misspell-shellcheck
unit-tests
1m 38s
unit-tests
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markdownlint-misspell-shellcheck
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
unit-tests
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-go@v3, actions/cache@v2, codecov/codecov-action@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
unit-tests
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
golangci-lint
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-go@v3, actions/cache@v2, golangci/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
golangci-lint
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/