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Fix visualization of pathpoints defined wrt offset frames #1518

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Sep 3, 2024
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1 change: 1 addition & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -8,6 +8,7 @@ v4.6
======
- Fix issue [#1494](https://github.com/opensim-org/opensim-gui/issues/1494): Changing muscle path color throws exception.
- Fix issue [#1493](https://github.com/opensim-org/opensim-gui/issues/1493): Rotating experimental data fails or results an unusable file.
- Fix issue [#1516](https://github.com/opensim-org/opensim-gui/issues/1516): Chains of Physical offset frames ignored when displaying GeometryPath

v4.5
======
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Original file line number Diff line number Diff line change
Expand Up @@ -1602,7 +1602,15 @@ public JSONObject createPathPointObjectJson(AbstractPathPoint pathPoint, boolean
Transform localTransform = new Transform();
if (active && pathPoint!= null){
Vec3 location = pathPoint.getLocation(state);
localTransform.setP(location);
Frame parentFrame = pathPoint.getParentFrame();
Frame baseFrame = parentFrame.findBaseFrame();
if (baseFrame.equals(parentFrame))
localTransform.setP(location);
else {
// transform location to baseFrame as the scene graph for visualization uses it for mobodyindex
Vec3 locationInBaseFrame = parentFrame.findStationLocationInAnotherFrame(state, location, baseFrame);
localTransform.setP(locationInBaseFrame);
}
}
else
localTransform.setP(computedLocation);
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