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* Moved some unfinished stuff from 0.3 release to 0.4 in ROADMAP
* Removed clipping of game area since it would seem that I was incorrect in thinking that was the behavior of the real client.
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Nate Fries
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Jun 16, 2009
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,58 +1,58 @@ | ||
YATC Roadmap | ||
============ | ||
Here's a small proposed roadmap for YATC. Changes are ok before work starts | ||
on a certain release, changing after not recommended. (0.1 being exception.) | ||
|
||
Work on areas not outlined for a release should be discouraged. Order in the | ||
list also kind of denotes priority. | ||
|
||
For the latest roadmap, see: | ||
http://tornado.zrs.hr/~ivucica/otflyspray/index.php?do=roadmap&project=2 | ||
(link no longer working) | ||
|
||
Note: at the moment this was assembled only by ivucica, other developers | ||
should comment. | ||
|
||
0.1 + | ||
--- | ||
* full multilevel map rendering + | ||
* moving + | ||
* console + | ||
* talking + | ||
* rendering inventory + | ||
|
||
0.2 | ||
--- | ||
* party shields + | ||
* skulls + | ||
* smooth creature scrolling + | ||
* smooth screen scrolling + | ||
* turning + | ||
* skill window + | ||
* fix the status window not appearing after one login failure + | ||
|
||
* attacking + | ||
* using + | ||
|
||
0.3 | ||
--- | ||
* ghosting + | ||
* outfit change window + | ||
* trading | ||
* party options + | ||
* opening containers + | ||
* private messaging with tabs + | ||
* moving items +/- | ||
* remove dependence of animations upon VALUE/g_fps, make it VALUE*(ms difference between updates with SDL_GetTicks())/1000 | ||
|
||
(due to lack of time, these were moved from 0.2 to 0.3) | ||
* add extra base classes to Item/ItemUI et al, to kick out casting *UI to * | ||
* completely fixing GL engine | ||
|
||
|
||
? replacing GLICT with YATC-specific GUI | ||
|
||
0.4 | ||
--- | ||
* vip | ||
* battle window + | ||
YATC Roadmap | ||
============ | ||
Here's a small proposed roadmap for YATC. Changes are ok before work starts | ||
on a certain release, changing after not recommended. (0.1 being exception.) | ||
Work on areas not outlined for a release should be discouraged. Order in the | ||
list also kind of denotes priority. | ||
For the latest roadmap, see: | ||
http://tornado.zrs.hr/~ivucica/otflyspray/index.php?do=roadmap&project=2 | ||
(link no longer working) | ||
Note: at the moment this was assembled only by ivucica, other developers | ||
should comment. | ||
0.1 + | ||
--- | ||
* full multilevel map rendering + | ||
* moving + | ||
* console + | ||
* talking + | ||
* rendering inventory + | ||
0.2 | ||
--- | ||
* party shields + | ||
* skulls + | ||
* smooth creature scrolling + | ||
* smooth screen scrolling + | ||
* turning + | ||
* skill window + | ||
* fix the status window not appearing after one login failure + | ||
* attacking + | ||
* using + | ||
0.3 | ||
--- | ||
* ghosting + | ||
* outfit change window + | ||
* trading | ||
* party options + | ||
* opening containers + | ||
* private messaging with tabs + | ||
* moving items +/- | ||
* remove dependence of animations upon VALUE/g_fps, make it VALUE*(ms difference between updates with SDL_GetTicks())/1000 | ||
? replacing GLICT with YATC-specific GUI | ||
0.4 | ||
--- | ||
* vip | ||
* battle window + | ||
(due to lack of time, these were moved from 0.2 to 0.4) | ||
* add extra base classes to Item/ItemUI et al, to kick out casting *UI to * | ||
* completely fixing GL engine |
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