perf: async task execution for player SaveManager #5451
build-windows-cmake.yml
on: pull_request
cancel-runs
5s
Matrix: job
Annotations
3 errors and 3 warnings
windows-2022-windows-release:
src/creatures/players/components/player_storage.cpp#L130
'this' cannot be implicitly captured because no default capture mode has been specified
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windows-2022-windows-release:
src/creatures/players/components/player_storage.cpp#L130
'PlayerStorage::getReservedRange': a call of a non-static member function requires an object
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windows-2022-windows-release
run-cmake action execution failed: 'Error: "'D:\a\_temp\-604748071\cmake-3.31.0-windows-x86_64\bin\cmake.exe' failed with error code: '1'.'
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cancel-runs
The following actions uses node12 which is deprecated and will be forced to run on node16: styfle/[email protected]. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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cancel-runs
The following actions use a deprecated Node.js version and will be forced to run on node20: styfle/[email protected]. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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windows-2022-windows-release
Saving cache failed: Error: Path Validation Error: Path(s) specified in the action for caching do(es) not exist, hence no cache is being saved.
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