refactor: split player death event handler into smaller functions #11618
Annotations
6 warnings
data/scripts/creaturescripts/player/death.lua#L80
[luacheck] reported by reviewdog 🐶
unused function 'getDeathRecords'
Raw Output:
data/scripts/creaturescripts/player/death.lua:80:16: unused function 'getDeathRecords'
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data/scripts/creaturescripts/player/death.lua#L95
[luacheck] reported by reviewdog 🐶
unused function 'checkForGuildWar'
Raw Output:
data/scripts/creaturescripts/player/death.lua:95:16: unused function 'checkForGuildWar'
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data/scripts/creaturescripts/player/death.lua#L105
[luacheck] reported by reviewdog 🐶
unused function 'recordGuildWarKill'
Raw Output:
data/scripts/creaturescripts/player/death.lua:105:16: unused function 'recordGuildWarKill'
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data/scripts/creaturescripts/player/death.lua#L110
[luacheck] reported by reviewdog 🐶
unused function 'checkAndUpdateGuildWarScore'
Raw Output:
data/scripts/creaturescripts/player/death.lua:110:16: unused function 'checkAndUpdateGuildWarScore'
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data/scripts/creaturescripts/player/death.lua#L137
[luacheck] reported by reviewdog 🐶
unused function 'updateGuildWarScore'
Raw Output:
data/scripts/creaturescripts/player/death.lua:137:16: unused function 'updateGuildWarScore'
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data/scripts/creaturescripts/player/death.lua#L149
[luacheck] reported by reviewdog 🐶
unused function 'endGuildWarIfLimitReached'
Raw Output:
data/scripts/creaturescripts/player/death.lua:149:16: unused function 'endGuildWarIfLimitReached'
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