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improve: rework in unscripted weapons and moveevents (#1494)
Add moveevent and weapons unscripted to load in items.xml Added "chain" logic, which can be configured in config.lua By default, the system is activated, it can be deactivated by setting the "toggleChainSystem" config tag to false and it will work to attack various creatures with the rod/wand or club/sword/axe weapon. The default creature limit is 5. Conversor link: https://github.com/dudantas/weapon-moveevents-conversor --------- Co-authored-by: Luan Santos <[email protected]>
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