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improve: bank transfer min town id (#2547)
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omarcopires authored Apr 17, 2024
1 parent c43338e commit 6503aa4
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Showing 4 changed files with 13 additions and 7 deletions.
2 changes: 2 additions & 0 deletions config.lua.dist
Original file line number Diff line number Diff line change
Expand Up @@ -241,6 +241,7 @@ onlyPremiumAccount = false
-- NOTE: enablePlayerPutItemInAmmoSlot = true, will enable players to put any items on ammo slot, more used in custom shopping system
-- NOTE: startStreakLevel will make a reward streak level for new players who never logged in
-- NOTE: if showLootsInBestiary is true, will cause all loots to be shown in the bestiary even if the player has not reached the required number of kills
-- NOTE: minTownIdToBankTransfer blocks towns less than defined from receiving money transfers
stashMoving = false
depotChest = 4
autoLoot = false
Expand All @@ -259,6 +260,7 @@ storeInboxMaxLimit = 2000
enablePlayerPutItemInAmmoSlot = false
startStreakLevel = 0
showLootsInBestiary = false
minTownIdToBankTransfer = 3

-- Teleport summon
-- Set to true will never remove the summon
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3 changes: 2 additions & 1 deletion src/config/config_enums.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -36,10 +36,10 @@ enum ConfigKey_t : uint16_t {
CLASSIC_ATTACK_SPEED,
CLEAN_PROTECTION_ZONES,
COMBAT_CHAIN_DELAY,
COMBAT_CHAIN_TARGETS,
COMBAT_CHAIN_SKILL_FORMULA_AXE,
COMBAT_CHAIN_SKILL_FORMULA_CLUB,
COMBAT_CHAIN_SKILL_FORMULA_SWORD,
COMBAT_CHAIN_TARGETS,
COMPRESSION_LEVEL,
CONVERT_UNSAFE_SCRIPTS,
CORE_DIRECTORY,
Expand Down Expand Up @@ -155,6 +155,7 @@ enum ConfigKey_t : uint16_t {
METRICS_PROMETHEUS_ADDRESS,
MIN_DELAY_BETWEEN_CONDITIONS,
MIN_ELEMENTAL_RESISTANCE,
MIN_TOWN_ID_TO_BANK_TRANSFER,
MOMENTUM_CHANCE_FORMULA_A,
MOMENTUM_CHANCE_FORMULA_B,
MOMENTUM_CHANCE_FORMULA_C,
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7 changes: 4 additions & 3 deletions src/config/configmanager.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -166,6 +166,9 @@ bool ConfigManager::load() {
loadBoolConfig(L, XP_DISPLAY_MODE, "experienceDisplayRates", true);

loadFloatConfig(L, BESTIARY_RATE_CHARM_SHOP_PRICE, "bestiaryRateCharmShopPrice", 1.0);
loadFloatConfig(L, COMBAT_CHAIN_SKILL_FORMULA_AXE, "combatChainSkillFormulaAxe", 0.9);
loadFloatConfig(L, COMBAT_CHAIN_SKILL_FORMULA_CLUB, "combatChainSkillFormulaClub", 0.7);
loadFloatConfig(L, COMBAT_CHAIN_SKILL_FORMULA_SWORD, "combatChainSkillFormulaSword", 1.1);
loadFloatConfig(L, FORGE_AMOUNT_MULTIPLIER, "forgeAmountMultiplier", 3.0);
loadFloatConfig(L, HAZARD_EXP_BONUS_MULTIPLIER, "hazardExpBonusMultiplier", 2.0);
loadFloatConfig(L, LOYALTY_BONUS_PERCENTAGE_MULTIPLIER, "loyaltyBonusPercentageMultiplier", 1.0);
Expand Down Expand Up @@ -218,9 +221,6 @@ bool ConfigManager::load() {
loadIntConfig(L, CHECK_EXPIRED_MARKET_OFFERS_EACH_MINUTES, "checkExpiredMarketOffersEachMinutes", 60);
loadIntConfig(L, COMBAT_CHAIN_DELAY, "combatChainDelay", 50);
loadIntConfig(L, COMBAT_CHAIN_TARGETS, "combatChainTargets", 5);
loadFloatConfig(L, COMBAT_CHAIN_SKILL_FORMULA_AXE, "combatChainSkillFormulaAxe", 0.9);
loadFloatConfig(L, COMBAT_CHAIN_SKILL_FORMULA_CLUB, "combatChainSkillFormulaClub", 0.7);
loadFloatConfig(L, COMBAT_CHAIN_SKILL_FORMULA_SWORD, "combatChainSkillFormulaSword", 1.1);
loadIntConfig(L, COMPRESSION_LEVEL, "packetCompressionLevel", 6);
loadIntConfig(L, CRITICALCHANCE, "criticalChance", 10);
loadIntConfig(L, DAY_KILLS_TO_RED, "dayKillsToRedSkull", 3);
Expand Down Expand Up @@ -287,6 +287,7 @@ bool ConfigManager::load() {
loadIntConfig(L, METRICS_OSTREAM_INTERVAL, "metricsOstreamInterval", 1000);
loadIntConfig(L, MIN_DELAY_BETWEEN_CONDITIONS, "minDelayBetweenConditions", 0);
loadIntConfig(L, MIN_ELEMENTAL_RESISTANCE, "minElementalResistance", -200);
loadIntConfig(L, MIN_TOWN_ID_TO_BANK_TRANSFER, "minTownIdToBankTransfer", 3);
loadIntConfig(L, MONTH_KILLS_TO_RED, "monthKillsToRedSkull", 10);
loadIntConfig(L, MULTIPLIER_ATTACKONFIST, "multiplierSpeedOnFist", 5);
loadIntConfig(L, ORANGE_SKULL_DURATION, "orangeSkullDuration", 7);
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8 changes: 5 additions & 3 deletions src/game/bank/bank.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -80,18 +80,18 @@ const std::set<std::string> deniedNames = {
"paladinsample"
};

const uint32_t minTownId = 3;

bool Bank::transferTo(const std::shared_ptr<Bank> destination, uint64_t amount) {
if (!destination) {
g_logger().error("Bank::transferTo: destination is nullptr");
return false;
}

auto bankable = getBankable();
if (!bankable) {
g_logger().error("Bank::transferTo: bankable is nullptr");
return false;
}

auto destinationBankable = destination->getBankable();
if (!destinationBankable) {
g_logger().error("Bank::transferTo: destinationBankable is nullptr");
Expand All @@ -102,11 +102,13 @@ bool Bank::transferTo(const std::shared_ptr<Bank> destination, uint64_t amount)
if (destinationPlayer != nullptr) {
auto name = asLowerCaseString(destinationPlayer->getName());
replaceString(name, " ", "");

if (deniedNames.contains(name)) {
g_logger().warn("Bank::transferTo: denied name: {}", name);
return false;
}
if (destinationPlayer->getTown()->getID() < minTownId) {

if (destinationPlayer->getTown()->getID() < g_configManager().getNumber(MIN_TOWN_ID_TO_BANK_TRANSFER, __FUNCTION__)) {
g_logger().warn("Bank::transferTo: denied town: {}", destinationPlayer->getTown()->getID());
return false;
}
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