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fix: register actions quests compatibility (#2799)
Libs must be independent, given that errors are returned due to storage checks and other forms.
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local holeId = { 294, 369, 370, 385, 394, 411, 412, 413, 432, 433, 435, 8709, 594, 595, 615, 609, 610, 615, 1156, 482, 483, 868, 874, 4824, 7768, 433, 432, 413, 7767, 411, 370, 369, 7737, 7755, 7768, 7767, 7515, 7516, 7517, 7518, 7519, 7520, 7521, 7522, 7762, 8144, 8690, 8709, 12203, 12961, 17239, 19220, 23364 } -- usable rope holes, for rope spots see global.lua | ||
local wildGrowth = { 2130, 2130, 2982, 2524, 2030, 2029, 10182 } -- wild growth destroyable by machete | ||
local jungleGrass = { [3696] = 3695, [3702] = 3701, [17153] = 17151 } -- grass destroyable by machete | ||
local groundIds = { 354, 355 } -- pick usable ground | ||
local sandIds = { 231 } -- desert sand | ||
local fruits = { 2673, 2674, 2675, 2676, 2677, 2678, 2679, 2680, 2681, 2682, 2684, 2685, 5097, 8839, 8840, 8841 } -- fruits to make decorated cake with knife | ||
local holes = { 593, 606, 608, 867, 21341 } -- holes opened by shovel | ||
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function destroyItem(player, target, toPosition) | ||
if type(target) ~= "userdata" or not target:isItem() then | ||
return false | ||
end | ||
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if target:hasAttribute(ITEM_ATTRIBUTE_UNIQUEID) or target:hasAttribute(ITEM_ATTRIBUTE_ACTIONID) then | ||
return false | ||
end | ||
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if toPosition.x == CONTAINER_POSITION then | ||
player:sendCancelMessage(RETURNVALUE_NOTPOSSIBLE) | ||
return true | ||
end | ||
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local destroyId = ItemType(target.itemid):getDestroyId() | ||
if destroyId == 0 then | ||
return false | ||
end | ||
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if math.random(7) == 1 then | ||
local item = Game.createItem(destroyId, 1, toPosition) | ||
if item then | ||
item:decay() | ||
end | ||
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-- Move items outside the container | ||
if target:isContainer() then | ||
for i = target:getSize() - 1, 0, -1 do | ||
local containerItem = target:getItem(i) | ||
if containerItem then | ||
containerItem:moveTo(toPosition) | ||
end | ||
end | ||
end | ||
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target:remove(1) | ||
end | ||
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toPosition:sendMagicEffect(CONST_ME_POFF) | ||
return true | ||
end | ||
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function onUseMachete(player, item, fromPosition, target, toPosition, isHotkey) | ||
local targetId = target.itemid | ||
if not targetId then | ||
return true | ||
end | ||
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if table.contains(wildGrowth, targetId) then | ||
toPosition:sendMagicEffect(CONST_ME_POFF) | ||
target:remove() | ||
return true | ||
end | ||
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local grass = jungleGrass[targetId] | ||
if grass then | ||
target:transform(grass) | ||
target:decay() | ||
player:addAchievementProgress("Nothing Can Stop Me", 100) | ||
return true | ||
end | ||
return destroyItem(player, target, toPosition) | ||
end | ||
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function onUsePick(player, item, fromPosition, target, toPosition, isHotkey) | ||
if target.itemid == 10310 then -- shiny stone refining | ||
local chance = math.random(1, 100) | ||
if chance == 1 then | ||
player:addItem(ITEM_CRYSTAL_COIN) -- 1% chance of getting crystal coin | ||
elseif chance <= 6 then | ||
player:addItem(ITEM_GOLD_COIN) -- 5% chance of getting gold coin | ||
elseif chance <= 51 then | ||
player:addItem(ITEM_PLATINUM_COIN) -- 45% chance of getting platinum coin | ||
else | ||
player:addItem(3028) -- 49% chance of getting small diamond | ||
end | ||
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player:addAchievementProgress("Petrologist", 100) | ||
target:getPosition():sendMagicEffect(CONST_ME_BLOCKHIT) | ||
target:remove(1) | ||
return true | ||
end | ||
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local tile = Tile(toPosition) | ||
if not tile then | ||
return false | ||
end | ||
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local ground = tile:getGround() | ||
if not ground then | ||
return false | ||
end | ||
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if table.contains(groundIds, ground.itemid) and ground.actionid == actionIds.pickHole then | ||
ground:transform(394) | ||
ground:decay() | ||
toPosition:sendMagicEffect(CONST_ME_POFF) | ||
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toPosition.z = toPosition.z + 1 | ||
tile:relocateTo(toPosition) | ||
return true | ||
end | ||
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-- Ice fishing hole | ||
if ground.itemid == 7200 then | ||
ground:transform(7236) | ||
ground:decay() | ||
toPosition:sendMagicEffect(CONST_ME_HITAREA) | ||
return true | ||
end | ||
return false | ||
end | ||
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function onUseRope(player, item, fromPosition, target, toPosition, isHotkey) | ||
local tile = Tile(toPosition) | ||
if not tile then | ||
return false | ||
end | ||
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local ground = tile:getGround() | ||
if ground and table.contains(ropeSpots, ground:getId()) or tile:getItemById(12935) then | ||
tile = Tile(toPosition:moveUpstairs()) | ||
if not tile then | ||
return false | ||
end | ||
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if tile:hasFlag(TILESTATE_PROTECTIONZONE) and player:isPzLocked() then | ||
player:sendCancelMessage(RETURNVALUE_PLAYERISPZLOCKED) | ||
return true | ||
end | ||
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player:teleportTo(toPosition, false) | ||
return true | ||
end | ||
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if table.contains(holeId, target.itemid) then | ||
toPosition.z = toPosition.z + 1 | ||
tile = Tile(toPosition) | ||
if not tile then | ||
return false | ||
end | ||
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local thing = tile:getTopVisibleThing() | ||
if not thing then | ||
return true | ||
end | ||
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if thing:isPlayer() then | ||
if Tile(toPosition:moveUpstairs()):queryAdd(thing) ~= RETURNVALUE_NOERROR then | ||
return false | ||
end | ||
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return thing:teleportTo(toPosition, false) | ||
elseif thing:isItem() and thing:getType():isMovable() then | ||
return thing:moveTo(toPosition:moveUpstairs()) | ||
end | ||
return true | ||
end | ||
return false | ||
end | ||
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function onUseShovel(player, item, fromPosition, target, toPosition, isHotkey) | ||
local tile = Tile(toPosition) | ||
if not tile then | ||
return false | ||
end | ||
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local ground = tile:getGround() | ||
if not ground then | ||
return false | ||
end | ||
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local groundId = ground:getId() | ||
if table.contains(holes, groundId) then | ||
ground:transform(groundId + 1) | ||
ground:decay() | ||
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toPosition.z = toPosition.z + 1 | ||
tile:relocateTo(toPosition) | ||
player:addAchievementProgress("The Undertaker", 500) | ||
elseif target.itemid == 867 then -- large hole | ||
target:transform(868) | ||
target:decay() | ||
player:addAchievementProgress("The Undertaker", 500) | ||
elseif target.itemid == 17950 then -- swamp digging | ||
if not player:hasExhaustion("swamp-digging") then | ||
local chance = math.random(100) | ||
if chance >= 1 and chance <= 42 then | ||
player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "You dug up a dead snake.") | ||
player:addItem(4259) | ||
elseif chance >= 43 and chance <= 79 then | ||
player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "You dug up a small diamond.") | ||
player:addItem(3028) | ||
elseif chance >= 80 then | ||
player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "You dug up a leech.") | ||
player:addItem(17858) | ||
end | ||
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player:setExhaustion("swamp-digging", 7 * 24 * 60 * 60) | ||
player:getPosition():sendMagicEffect(CONST_ME_GREEN_RINGS) | ||
end | ||
elseif table.contains(sandIds, groundId) then | ||
local randomValue = math.random(1, 100) | ||
if target.actionid == actionIds.sandHole and randomValue <= 20 then | ||
ground:transform(615) | ||
ground:decay() | ||
elseif randomValue == 1 then | ||
Game.createItem(3042, 1, toPosition) | ||
player:addAchievementProgress("Gold Digger", 100) | ||
elseif randomValue > 95 then | ||
Game.createMonster("Scarab", toPosition) | ||
end | ||
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toPosition:sendMagicEffect(CONST_ME_POFF) | ||
else | ||
return false | ||
end | ||
return true | ||
end | ||
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function onUseScythe(player, item, fromPosition, target, toPosition, isHotkey) | ||
if not table.contains({ 3453, 9596 }, item.itemid) then | ||
return false | ||
end | ||
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if target.itemid == 3653 then -- wheat | ||
target:transform(3651) | ||
target:decay() | ||
Game.createItem(3605, 1, toPosition) -- bunch of wheat | ||
player:addAchievementProgress("Happy Farmer", 200) | ||
return true | ||
end | ||
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if target.itemid == 5464 then -- burning sugar cane | ||
target:transform(5463) | ||
target:decay() | ||
Game.createItem(5466, 1, toPosition) -- bunch of sugar cane | ||
player:addAchievementProgress("Natural Sweetener", 50) | ||
return true | ||
end | ||
return destroyItem(player, target, toPosition) | ||
end | ||
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function onUseCrowbar(player, item, fromPosition, target, toPosition, isHotkey) | ||
if not table.contains({ 3304, 9598 }, item.itemid) then | ||
return false | ||
end | ||
return destroyItem(player, target, toPosition) | ||
end | ||
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function onUseKitchenKnife(player, item, fromPosition, target, toPosition, isHotkey) | ||
if not table.contains({ 3469, 9594, 9598 }, item.itemid) then | ||
return false | ||
end | ||
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if table.contains(fruits, target.itemid) and player:removeItem(6277, 1) then | ||
target:remove(1) | ||
player:addItem(6278, 1) | ||
player:getPosition():sendMagicEffect(CONST_ME_MAGIC_GREEN) | ||
return true | ||
end | ||
return false | ||
end |
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