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fix: set isBlocking to false for area runes (#2468)
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Resolves #2467
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Aerwix authored Mar 19, 2024
1 parent 18ec4a7 commit 944c74b
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Showing 10 changed files with 10 additions and 7 deletions.
1 change: 1 addition & 0 deletions data/scripts/runes/avalanche.lua
Original file line number Diff line number Diff line change
Expand Up @@ -30,4 +30,5 @@ rune:level(30)
rune:magicLevel(4)
rune:cooldown(2 * 1000)
rune:groupCooldown(2 * 1000)
rune:isBlocking(false) -- True = Solid / False = Creature
rune:register()
2 changes: 1 addition & 1 deletion data/scripts/runes/energy_bomb.lua
Original file line number Diff line number Diff line change
Expand Up @@ -24,5 +24,5 @@ rune:level(37)
rune:magicLevel(10)
rune:cooldown(2 * 1000)
rune:groupCooldown(2 * 1000)
rune:isBlocking(true) -- True = Solid / False = Creature
rune:isBlocking(false) -- True = Solid / False = Creature
rune:register()
2 changes: 1 addition & 1 deletion data/scripts/runes/energy_wall.lua
Original file line number Diff line number Diff line change
Expand Up @@ -24,5 +24,5 @@ rune:level(41)
rune:magicLevel(9)
rune:cooldown(2 * 1000)
rune:groupCooldown(2 * 1000)
rune:isBlocking(true) -- True = Solid / False = Creature
rune:isBlocking(false) -- True = Solid / False = Creature
rune:register()
2 changes: 1 addition & 1 deletion data/scripts/runes/fire_bomb.lua
Original file line number Diff line number Diff line change
Expand Up @@ -24,5 +24,5 @@ rune:level(27)
rune:magicLevel(5)
rune:cooldown(2 * 1000)
rune:groupCooldown(2 * 1000)
rune:isBlocking(true) -- True = Solid / False = Creature
rune:isBlocking(false) -- True = Solid / False = Creature
rune:register()
2 changes: 1 addition & 1 deletion data/scripts/runes/fire_wall.lua
Original file line number Diff line number Diff line change
Expand Up @@ -24,5 +24,5 @@ rune:level(33)
rune:magicLevel(6)
rune:cooldown(2 * 1000)
rune:groupCooldown(2 * 1000)
rune:isBlocking(true) -- True = Solid / False = Creature
rune:isBlocking(false) -- True = Solid / False = Creature
rune:register()
2 changes: 1 addition & 1 deletion data/scripts/runes/great_fireball.lua
Original file line number Diff line number Diff line change
Expand Up @@ -30,5 +30,5 @@ rune:level(30)
rune:magicLevel(4)
rune:cooldown(2 * 1000)
rune:groupCooldown(2 * 1000)
rune:isBlocking(true) -- True = Solid / False = Creature
rune:isBlocking(false) -- True = Solid / False = Creature
rune:register()
2 changes: 1 addition & 1 deletion data/scripts/runes/poison_bomb.lua
Original file line number Diff line number Diff line change
Expand Up @@ -24,5 +24,5 @@ rune:level(25)
rune:magicLevel(4)
rune:cooldown(2 * 1000)
rune:groupCooldown(2 * 1000)
rune:isBlocking(true) -- True = Solid / False = Creature
rune:isBlocking(false) -- True = Solid / False = Creature
rune:register()
2 changes: 1 addition & 1 deletion data/scripts/runes/poison_wall.lua
Original file line number Diff line number Diff line change
Expand Up @@ -24,5 +24,5 @@ rune:level(29)
rune:magicLevel(5)
rune:cooldown(2 * 1000)
rune:groupCooldown(2 * 1000)
rune:isBlocking(true) -- True = Solid / False = Creature
rune:isBlocking(false) -- True = Solid / False = Creature
rune:register()
1 change: 1 addition & 0 deletions data/scripts/runes/stone_shower.lua
Original file line number Diff line number Diff line change
Expand Up @@ -30,4 +30,5 @@ rune:level(28)
rune:magicLevel(4)
rune:cooldown(2 * 1000)
rune:groupCooldown(2 * 1000)
rune:isBlocking(false) -- True = Solid / False = Creature
rune:register()
1 change: 1 addition & 0 deletions data/scripts/runes/thunderstorm.lua
Original file line number Diff line number Diff line change
Expand Up @@ -30,4 +30,5 @@ rune:level(28)
rune:magicLevel(4)
rune:cooldown(2 * 1000)
rune:groupCooldown(2 * 1000)
rune:isBlocking(false) -- True = Solid / False = Creature
rune:register()

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