Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Soul Wars ebb and flow #2160

Closed
2 of 5 tasks
sebbesiren opened this issue Jan 29, 2024 · 4 comments · Fixed by #2535 or #2824
Closed
2 of 5 tasks

Soul Wars ebb and flow #2160

sebbesiren opened this issue Jan 29, 2024 · 4 comments · Fixed by #2535 or #2824
Labels
Area: Map Global Priority: Medium This issue may be impactful and needs some attention. Stale No activity Status: Pending Test This PR or Issue requires more testing Type: Bug Inconsistencies or issues which will cause an issue or problem for users or implementors.

Comments

@sebbesiren
Copy link
Contributor

Priority

Medium

Area

  • Datapack
  • Source
  • Map
  • Other

What happened?

Some doors are blocked by structures in soul wars ebb and flow area, see attached images.

  1. Position: (33930, 31079, 9) - a tile is blocking the entance
  2. Position: (33945, 31013, 9) - blocked by a water trickle
image image

What OS are you seeing the problem on?

Windows

Code of Conduct

  • I agree to follow this project's Code of Conduct
@sebbesiren sebbesiren added the Type: Bug Inconsistencies or issues which will cause an issue or problem for users or implementors. label Jan 29, 2024
@github-actions github-actions bot added Priority: Medium This issue may be impactful and needs some attention. Status: Pending Test This PR or Issue requires more testing labels Jan 29, 2024
@FernandoDiroz1
Copy link

o script ta bem legal,mas parece que conflita os mapas,a agua do inundate carrega n o primeiro load,depois vem o empty e depois disso a agua do inundate nao carrega mais,e nem as bordas...não carrega nem de um nem de outro,desde o primeiro load.

@dudantas
Copy link
Member

dudantas commented Feb 5, 2024

Aparentemente esse bug dos mapas é da modificação que fizemos para carregar os mapas dinamicamente, de acordo com oq o jogador vai "descobrindo" a área. Ainda não parei para olhar a fundo, mas em breve vou investigar e arrumar isso.

@elsongabriel
Copy link
Contributor

removed wall and water.
image
image

@elsongabriel elsongabriel linked a pull request Mar 4, 2024 that will close this issue
@elsongabriel elsongabriel linked a pull request May 24, 2024 that will close this issue
Copy link
Contributor

github-actions bot commented Jun 3, 2024

This issue is stale because it has been open 120 days with no activity.

@github-actions github-actions bot added the Stale No activity label Jun 3, 2024
@elsongabriel elsongabriel linked a pull request Aug 19, 2024 that will close this issue
11 tasks
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Area: Map Global Priority: Medium This issue may be impactful and needs some attention. Stale No activity Status: Pending Test This PR or Issue requires more testing Type: Bug Inconsistencies or issues which will cause an issue or problem for users or implementors.
Projects
None yet
4 participants