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feat: weighted random spawns #1848
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Fiz alguns testes e tive alguns retornos |
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Arrumei uns bugs ali mas aqui ta funcionando o random sim, os bugs eram com o timer do spawn |
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realmente randomiza os monstros, não saberia como fazer um teste mais pesado de como funciona, mas afinal, randomiza os monstros e atente os requisitos de intervalo
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Kudos, SonarCloud Quality Gate passed! |
Rework of #1802 to fix issues with boss spawns and adding a "weight" to enable users to balance things.
Credits to @Schiffers for the original PR and idea.