feat: added preyable and isPreyExclusive flags to prey monsters #2785
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Description
Adds two new flags in monsters.
isPreyable and isPreyExclusive, first one is responsible for to allow skip monster from prey system even if have bestiary.
Second one is using to skip some monsters from (free/gold) reroll, these mobs only available from 5 preycard option.
isPreyExclusive flag added only to those monsters (168 monsters edited)
https://tibia.fandom.com/wiki/Prey_System/Creature_List
Behaviour
Expected
isPreyable - if false, skip monster from preyslot (skipping on preyslot reroll), and dialog information this monster is not avalilable to preyslot.
isPreyExclusive - if true, skips monster from preyslot, but allows to select from 5 preycard option.
Type of change
Please delete options that are not relevant.
How Has This Been Tested
Adding flag ispreyable with value false, and force to use his raceid, with full logging
Chicken is only a example.
Adding flag isPreyExclusive with value true, and force to use his race. Rerolling preys for gold and watching logs
Test Configuration:
Checklist