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fix: only take screenshot when achievement is successfully added #2819

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merged 3 commits into from
Aug 19, 2024

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omarcopires
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@omarcopires omarcopires commented Aug 15, 2024

Description

  1. Fixes the luaPlayerAddAchievement method so that the screenshot (sendTakeScreenshot) is only taken when the achievement is successfully added to the player. Previously, the screenshot was taken regardless of the success of the operation.

  2. Capitalizes "Title System" in the log message for consistency. This change updates the log entry to use "Title System" instead of "Title system".

  3. Introduces a new constant, SCREENSHOT_TYPE_GIFTOFLIFE, with the value 13, to support a new type of screenshot within the game's screenshot capture system. The constant has been added to the existing set of screenshot types to accommodate a new feature or specific event identified as "Gift of Life."

Type of change

  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)

Checklist

  • My code follows the style guidelines of this project
  • I have performed a self-review of my own code
  • I checked the PR checks reports
  • I have commented my code, particularly in hard-to-understand areas
  • I have made corresponding changes to the documentation
  • My changes generate no new warnings
  • I have added tests that prove my fix is effective or that my feature works

@dudantas dudantas merged commit 71dbe1b into opentibiabr:main Aug 19, 2024
22 checks passed
@omarcopires omarcopires deleted the fix-achievement-screenshot branch August 19, 2024 15:31
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3 participants