fix: only take screenshot when achievement is successfully added #2819
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Description
Fixes the luaPlayerAddAchievement method so that the screenshot (sendTakeScreenshot) is only taken when the achievement is successfully added to the player. Previously, the screenshot was taken regardless of the success of the operation.
Capitalizes "Title System" in the log message for consistency. This change updates the log entry to use "Title System" instead of "Title system".
Introduces a new constant, SCREENSHOT_TYPE_GIFTOFLIFE, with the value 13, to support a new type of screenshot within the game's screenshot capture system. The constant has been added to the existing set of screenshot types to accommodate a new feature or specific event identified as "Gift of Life."
Type of change
Checklist