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fix: erase forgeable monsters and reduce spawn time #3014

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merged 5 commits into from
Oct 28, 2024
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murilo09
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@murilo09 murilo09 commented Oct 25, 2024

Description

  • Influenced and Fiendish monsters wrong buffs
  • Influenced monsters taking a long time to spawn
  • Only replace forgeable monsters when necessary

Type of change

  • Bug fix (non-breaking change which fixes an issue)

Checklist

  • My code follows the style guidelines of this project
  • I have performed a self-review of my own code
  • I checked the PR checks reports
  • I have commented my code, particularly in hard-to-understand areas
  • I have made corresponding changes to the documentation
  • My changes generate no new warnings
  • I have added tests that prove my fix is effective or that my feature works

@murilo09 murilo09 changed the title fix: mitigate cpu usage problem and decrease influenced spawn time fix: mitigate cpu usage in forgeable monsters and decrease influenced spawn time Oct 25, 2024
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@murilo09 murilo09 changed the title fix: mitigate cpu usage in forgeable monsters and decrease influenced spawn time fix: erase forgeable monsters every 10 seconds and decrease influenced spawn time Oct 27, 2024
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@dudantas
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dudantas commented Oct 27, 2024

Man, on testing your pr in production all results are same of previous version high cpu usage and inconsistent fps above 100 players on

What fixes this problem is this pull: #2998

The current pull is to improve a cpu spike with forgeable monsters only.

@dudantas dudantas changed the title fix: erase forgeable monsters every 10 seconds and decrease influenced spawn time fix: erase forgeable monsters and reduce spawn time Oct 28, 2024
@dudantas dudantas merged commit 5244ed5 into main Oct 28, 2024
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@dudantas dudantas deleted the fix-influenced branch October 28, 2024 16:46
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3 participants