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fix: item usage mechanics to obtain Phantasmal Jade #3112

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Nov 21, 2024
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Original file line number Diff line number Diff line change
Expand Up @@ -26,35 +26,3 @@ end

rewardSoulWar:position({ x = 33620, y = 31400, z = 10 })
rewardSoulWar:register()

local phantasmalJadeMount = Action()

function phantasmalJadeMount.onUse(player, item, fromPosition, target, toPosition, isHotkey)
local soulWarQuest = player:soulWarQuestKV()
if soulWarQuest:get("panthasmal-jade-mount") then
player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "You already have Phantasmal Jade mount!")
return true
end

if table.contains({ 34072, 34073, 34074 }, item.itemid) then
if player:getItemCount(34072) >= 4 and player:getItemCount(34073) == 1 and player:getItemCount(34074) == 1 then
player:removeItem(34072, 4)
player:removeItem(34073, 1)
player:removeItem(34074, 1)
player:addMount(167)
player:addAchievement("You got Horse Power")
player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Congratulations! You won Phantasmal Jade mount.")
player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Congratulations! You won You got Horse Power achievement.")
player:getPosition():sendMagicEffect(CONST_ME_HOLYDAMAGE)
soulWarQuest:set("panthasmal-jade-mount", true)
else
player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "You don't have the necessary items!")
player:getPosition():sendMagicEffect(CONST_ME_POFF)
end
end

return true
end

phantasmalJadeMount:id(34072, 34073, 34074)
phantasmalJadeMount:register()
45 changes: 45 additions & 0 deletions data/scripts/actions/items/usable_phantasmal_jade_items.lua
Original file line number Diff line number Diff line change
@@ -0,0 +1,45 @@
local config = {
requiredItems = {
[34072] = { key = "spectral-horseshoes", count = 4 },
[34073] = { key = "spectral-saddle", count = 1 },
[34074] = { key = "spectral-horse-tac", count = 1 },
},

mountId = 167,
}

local usablePhantasmalJadeItems = Action()

function usablePhantasmalJadeItems.onUse(player, item, fromPosition, target, toPosition, isHotkey)
local itemInfo = config.requiredItems[item:getId()]
if not itemInfo then
return true
end

if player:hasMount(config.mountId) then
return true
end

local currentCount = (player:kv():get(itemInfo.key) or 0) + 1
player:kv():set(itemInfo.key, currentCount)
player:getPosition():sendMagicEffect(CONST_ME_HOLYDAMAGE)
item:remove(1)

for _, info in pairs(config.requiredItems) do
if (player:kv():get(info.key) or 0) < info.count then
return true
end
end

player:addMount(config.mountId)
player:addAchievement("Natural Born Cowboy")
player:addAchievement("You got Horse Power")
player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Phantasmal jade is now yours!")
return true
end

for itemId, _ in pairs(config.requiredItems) do
usablePhantasmalJadeItems:id(itemId)
end

usablePhantasmalJadeItems:register()
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