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@twatteyne twatteyne released this 06 Oct 07:50

5 October 2014, Berkeley, CA, USA.

The OpenWSN team is excited to announce the release of OpenWSN 1.8.0.

Highlights

The OpenWSN team has entirely re-architected the directory structure of the project to significantly simplify the organization.

We have "flattened" the directory structure, making it much easier to navigate and understand. In particular the OpenWSN stack (IEEE802.15.4e, RPL, 6LoWPAN, CoAP) is now in a different directory than the applications which run on top of it. This cleaner organization allows for example dynamic application compilation (see below).

Each root directory contains a README fie which helps your navigate the project on GitHub.

On top of that, we have introduced a dynamic application compilation. This means that you can add one or more applications on top of the OpenWSN stack directly from the command line.

To compile the OpenWSN project on the TelosB with default applications, use:

scons board=telosb toolchain=mspgcc oos_openwsn

Now, to add the cexample application, use

scons board=telosb toolchain=mspgcc apps=cexample oos_openwsn

Download

The release is composed of two parts:

Hardware Platforms

OpenWSN 1.8.0 is ported to the following hardware platforms

  • OpenMoteCC2538
  • TelosB
  • GINA
  • WSN430v13b
  • WSB430v14
  • Z1
  • OpenMoteSTM
  • SAM R21 Xplained Pro
  • IoT-LAB_M3
  • Agilefox

Toolchains

The following toolchains are supported:

  • gcc
  • mpsgcc
  • armgcc
  • IAR Embedded Workbench for ARM
  • IAR Embedded Workbench for MSP430

Bug Reports

Report bugs at https://openwsn.atlassian.net/.

About

The goal of the OpenWSN project is to provide open-source implementations of a complete protocol stack based on Internet of Things standards, on a variety of software and hardware platforms.

This implementation can then help academia and industry verify the applicability of these standards to the Internet of Things, for those networks to become truly ubiquitous.

The OpenWSN community is composed of Internet of Things and open-source enthusiasts all around the world. Participation is free and open to all. Questions, documentation, bug reports and source code are available through http://openwsn.berkeley.edu.