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needle-engine-support
PublicNeedle Engine is a web-based runtime for 3D apps. It runs on your machine for development, and can be deployed anywhere. It is flexible, extensible and includes networking and XR - across platforms. Documentation at https://docs.needle.toolsneedle-engine-samples
PublicLive: https://engine.needle.tools/samples 🌵 Needle Engine sample scenes - use as examples and as a reference for learning 😊needle-console
Publicthree.js
Publicneedle-engine-modules
Publicgraceful
Publicgltfjsx
Publicusd-viewer
PublicOpenUSD
Publicdroplets
Publicmodel-viewer
Publicusd-wg-assets
PublicUSD Working Group assetsasset-explorer
PublicglTF-Sample-Models
Publicthree-ts-types
Publicthree-mesh-ui
Publicshadergraph-markdown
Publicanimation-utils
Publicthree-gpu-pathtracer
Publiccustom-timeline-editor
Publiccustom keyframes for Unity's timeline 🎞 (interpolate lists of anything) with visual tools 🖌 and C# to computeshader bindinghybrid-packages
PublicUnityGaussianSplatting
Publicshader-variant-explorer
Publicpackage-credentials
Publicusd-thumbnail-generator
Publicthree.quarks
PublicMaterialX
Publiccompilation-visualizer
PublicUnity Tool showing a timeline of assembly compilation. This is especially helpful when trying to optimize compile times and dependencies between assemblies. Besides showing a graphical view of compilation, selecting an assembly shows both dependencies and dependents of that assembly.