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Hi Joe,
“_linear_interp_frac_coordinates” is correct given that it is a basic bilinear interpolation on a bidimensional array (so it should be agnostic to the GPS coordinates).
I think the issue is rather in “_get_coordinates” which should use by default the “PixelIsArea” mode. Indeed, when looking at the coordinates in the data set, they seems to always follows this convention, that is, the latitudes/longitudes are built as in the code snippet below extracted from xarray.open_rasterio:
Hence, the algorithm finding the pixel from latitude/longitude should correspond to the inverse of this function, that is:
~transform * coordinates - 0.5
The interpolation will still be on the edges but the pixel to interpolate will be the green point instead of the red point:
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
Note that it will also impact the “floor” mode. The convention applied to any Zarr store mocker also needs to be updated to apply the 0.5-pixel offset.