Releases: ow-mods/ow-mod-man
Releases · ow-mods/ow-mod-man
Outer Wilds Mod Manager Core Version 0.5.1
Changes
- Bumped Tauri version to v1.3.0
Outer Wilds Mod Manager CLI Version 0.5.1
Changes
- Bumped Tauri version to v1.3.0
Outer Wilds Mod Manager GUI Version 0.5.0
GUI Changes
- Major style overhaul courtesy of Raicuparta
- Made the refresh button spin while refreshing for a better indicator of loading
- Made translations fallback to the English key
- Made the help button actually do something (it only took 6 versions!)
- Made the settings menu show tooltips on fields that need a bit more explanation (resolves #37)
- Moved General Settings to the bottom of the settings menu (resolves #37)
- Renamed some settings fields to have clearer meaning (resolves #37)
- Fixed log search resetting when a new log is added (resolves #32)
- Fixed the ... in the nav bar not closing its dropdown when selecting an option (resolves #38)
Outer Wilds Mod Manager Core Version 0.5.0
Core Changes
- Exposed
OWMLConfig::default
for getting the default OWML config - Added an argument to
updates::update_all
that when true only logs the mods that would update without actually updating - Renamed
OWMLConfig::get_default
toOWMLConfig::default
(previously private so no breaking changes)
Outer Wilds Mod Manager CLI Version 0.5.0
CLI Changes
- Added the
--dry-run
flag forowmods update
that will only list mods that would update instead of actually updating them.
Outer Wilds Mod Manager GUI Version 0.4.0
GUI
- Analytics data is now sent on mod install/reinstall/update/etc (resolves #31)
- Added better checking for the OWML folder
- Added descriptions to the local mods tab
- Added a reset button for settings sections (resolves #29)
- Added opening the readme to the local mods tab
- Added architecture to about modal
- Fixed scroll bar left margin
- Fixed individual mods being able to be updated while all mods are updating
- Fixed the update all button not disabling when updating all mods
- Fixed log window auto-scrolling
- Fixed watch FS being off by default
- Fixed mod installing keeping spinner on error
- Made log folders go
[year]-[month]-[day]
for better sorting in the user's file manager
Outer Wilds Mod Manager Core Version 0.4.0
Core Changes
- Added the
check_owml
method on Config for checking if an OWML install is valid - Changed the default OWML path to the old manager's (resolves #30)
- Fixed updates not removing old files
- Fixed updates installing to the wrong location if the mod is not installed in a place the manager expects
- Fixed some issues with file and assembly loading when patching OWML for Linux
- Fixed returning
false
on update_all even if OWML updates
Outer Wilds Mod Manager CLI Version 0.4.0
CLI
- Analytics data is now sent on mod install/reinstall/update/etc (resolves #31)
- Added better checking for the OWML folder
- Fixed logging "No Updates Available!" after updating OWML
Outer Wilds Mod Manager GUI Version 0.3.1
- Add
mono
as a runtime dependency in PKGBUILD - Add collapsible log lines
- Split log messages by newline for better formatting
- Fix log window scrolling jittering and flashing
- Make auto scroll on log window automatic
- Add log count on the log window
- Make the remote mods tab auto-size mods to descriptions
- Fix text selection background color
- Fix the scroll bar dipping below the section in the main window
- Make updating all mods have better UX
Outer Wilds Mod Manager Core Version 0.3.1
- Removed libssl1.1 runtime dependency
- Fix internal message type name
- Fix random dbg!()