v0.602-alpha
- Armies: Fixed crash when creating new map and Armies tool is open
- Armies: Added notification in Map/Scenario to remember about setting spawn points to be Odd/Even
- Terrain Type: Additional features for TerrainType (pipet, erase, current layer) [by Zkov]
- Textures: Fixed wrong proportion between map and brush size in some cases
- Textures: Fixed undo for moving layers up and down
- Textures: Fixed undo for albedo and normal size sliders
- Markers: Editor can now load NavalExclude marker
- Props: Fixed clipping area not updated when map don't have any areas
- Props: Removed random scale from props, because it don't work in game
- Props: Fixed error on props without size and mesh
- Props: Props without mesh and material will now render as default white box
- Decals: Added total decal cont and screen decal count
- Units: Fixed unit rotation
- Files: Editor will now automatically change map version to be the same as suffix in folder name
- Files: Editor now not allow for changing map version manually. Use "Save as new version" instead.
- Files: Editor will now fix paths to stratum textures if they are in lower case
- Files: Improved "Save as" and "Save as new version" file version control check
- Files: Fixed crash on creating new map, when other map were loaded before with v60 selected
- Files: Fixed wrong file format in marker presets
- Undo: Rewritten undo system
Sorry for such much releases last days, but there are many new users and they found a lot of new bugs and I want to fix them as fast I can ;)