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v0.602-alpha

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@ozonexo3 ozonexo3 released this 05 Jul 05:57
· 62 commits to master since this release
  • Armies: Fixed crash when creating new map and Armies tool is open
  • Armies: Added notification in Map/Scenario to remember about setting spawn points to be Odd/Even
  • Terrain Type: Additional features for TerrainType (pipet, erase, current layer) [by Zkov]
  • Textures: Fixed wrong proportion between map and brush size in some cases
  • Textures: Fixed undo for moving layers up and down
  • Textures: Fixed undo for albedo and normal size sliders
  • Markers: Editor can now load NavalExclude marker
  • Props: Fixed clipping area not updated when map don't have any areas
  • Props: Removed random scale from props, because it don't work in game
  • Props: Fixed error on props without size and mesh
  • Props: Props without mesh and material will now render as default white box
  • Decals: Added total decal cont and screen decal count
  • Units: Fixed unit rotation
  • Files: Editor will now automatically change map version to be the same as suffix in folder name
  • Files: Editor now not allow for changing map version manually. Use "Save as new version" instead.
  • Files: Editor will now fix paths to stratum textures if they are in lower case
  • Files: Improved "Save as" and "Save as new version" file version control check
  • Files: Fixed crash on creating new map, when other map were loaded before with v60 selected
  • Files: Fixed wrong file format in marker presets
  • Undo: Rewritten undo system

Sorry for such much releases last days, but there are many new users and they found a lot of new bugs and I want to fix them as fast I can ;)