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v0.604-alpha

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@ozonexo3 ozonexo3 released this 23 Jul 06:05
· 49 commits to master since this release
  • Terrain: Editor will now thrown an popup if imported heightmap RAW file is in wrong size
  • Water: Fixed undo for water settings
  • Water: Fixed wrong default path and file name when importing or exporting water settings
  • Markers: SplittedAI markers into few categories
  • Markers: Few new marker icons: Combat zone, Defense point, Protected experimental, expansion area
  • Markers: Added 2D markers in Edit/Preferences, they sale with camera distance to be better visible.
  • Markers: Added new layers: Combat, Defense, Expand, Protected Experimental
  • Markers: Removed NavalRallyPoint layer and merged it with RallyPoint layer
  • Markers: Added Objective marker
  • Markers: Added hard fix for wrong syntax in marker values in save.lua
  • Markers: Fixed marker rotations
  • Markers: Added option to align camera marker to the current view
  • Markers: Fixed undo for camera marker
  • Units: Added field that displays group and army of selected unit
  • Units: Added name field for changing unit names
  • Units: Groups now update when re-parenting
  • Units: Unity army color now update when re-parenting
  • Units: Added unit tarmac textures
  • Units: Fixed unit not reappearing after undoing removed group
  • Unit Browser: Fixed wrong name of Seraphim faction
  • Brush: Added new Noise brush [by Spy Emanciator]
  • Input: Fixed crash on entering incorrect characters in int input fields
  • Input: When entering incorrect value in float input fields they will show last good value instead of 0
  • Files: Added support for scmap file formats older than v56 (they are converted to v56)
  • Files: Blocked "save as new version" when map is not loaded

newmarkers
tarmacs