Unit daemon is a simple, fast and modern init system which is mainly focused on an accurate processes supervision.
The main features are the following:
- multi-threading start
- dependencies and conflicts management
- Restart of the processes providing the history
Run unitd --help or -h
to know the usage.
Run man unitd
to consult the manual page.
- Dependencies
- States
- Build instructions
- Unit configuration file
- Timers
- Timer unit configuration file
- Path unit
- Path unit configuration file
- How to configure the units?
- Unitctl
- Unitlogd and Unitlogctl
- Troubleshooting
- Note
- Ulib library
- A POSIX thread library
- A POSIX shell
- A POSIX awk
- procps-ng (needs pkill -s0,1)
For this init system, every process is named "unit" and will has ".unit" as configuration file extension.
Unlike the others init systems, Unit daemon doesn't run a "level" or strike a "target".
It brings the system in a "state".
For the system instance, the available states are:
- init
- poweroff
- single-user
- multi-user
- multi-user-net
- custom
- graphical
- reboot
- final
For the user instance we have only one state:
- user
The init and final states are excluded by normal units handling.
In these states are only present the units which "initialize" and "finalize" the system.
An example could be the mounting and unmounting the disk, etc...
Normally, the final user should not consider these states.
Download the release from here and uncompress it.
Run the following steps as root user:
cd Unitd
meson setup build -DOS_NAME="Slackware Linux"
cd build
meson compile
meson install
For the other build options, please consult meson_options.txt.
After that, you should regenerate the icons and mime types cache.
To do that, on slackware, according the default options, I run :
gtk-update-icon-cache -f /usr/share/icons/*
update-mime-database /usr/share/mime
Please note that if you use a different distro or build options then you should check the paths and command names.
According the default options, you should see the following folders:
System instance
- /usr/lib64/unitd/units (system units path)
- /usr/lib64/unitd/units/user (user units path)
- /etc/unitd/units (system units enabling path)
- custom.state
- default.state -> /etc/unitd/units/multi-user-net.state
- graphical.state
- multi-user-net.state
- multi-user.state
- poweroff.state
- reboot.state
- single-user.state
As you can see, the first boot will bring the system into multi-user-net state.
Every state will have an unit named agetty-1.unit which is a terminal.
The single user state instead, will have an unit named sulogin.unit which allows you
to enter as root for system maintenance.
Check that the Run property of the Command section works for both units.
About the user instance, you should see the following folders:
User instance
- $HOME/.config/unitd/units (local user units path)
- $HOME/.local/share/unitd/units (user units enabling path)
Usually, the user units installed from distro packages will be placed in /usr/lib64/unitd/units/user.
Some examples could be pipewire, wireplumbler and so on.
The units created by user will be placed in $HOME/.config/unitd/units.
[Unit] (required and not repeatable)
Description = NetworkManager (required and not repeatable)
Requires = dbus.unit (optional and repeatable)
Requires = ...
Conflict = dhcpcd.unit (optional and repeatable)
Conflict = ...
Type = oneshot|daemon (optional and not repeatable. If omitted is "daemon")
Restart = true|false (optional and not repeatable. If omitted is "false")
RestartMax = num (optional and not repeatable. A numeric value greater than zero)
[Command] (required and not repeatable)
Run = /sbin/NetworkManager (required and not repeatable)
Stop = /sbin/NetworkManager -stop (optional and not repeatable)
Failure = /your/failure/command (optional and not repeatable)
[State] (required and not repeatable)
WantedBy = multi-user-net (required and repeatable for system instance)
WantedBy = ...
WantedBy = user (required and not repeatable for user instance)
Dependencies vs Conflicts
The dependencies are uni-directionals.
That means if the Unit B depends on Unit A then
we can assert the Unit A cannot depends on Unit B.
If not, we'll have a block when the system starts because Unit B wait for Unit A to terminate and the inverse.
Another axample could be Unit A depends on Unit B, Unit B depends on Unit C and Unit C depends on Unit A.
Also this case will fail.
The dependencies have an unique sense and must not come back.
Unlike the dependencies, the conflicts are bi-directionals instead.
That means if the Unit A has a conflict with Unit B then
we can assert the Unit B has a conflict with the Unit A.
In the conflict case, I'd recommend to set the Conflict property in both the units.
Restart and RestartMax
Please note, if both are defined then Restart property will be ignored.
Stop
This property could use the variable $PID which can be passed as argument to a custom stop command.
Example:
Stop = /path/your/command $PID
Failure
In this propery we can set a command which will be executed if the Run property command fails.
This property should have to contain an oneshot command.
About the daemon units, the failure command will be also executed if a daemon crashes or signaled for some reason.
A system administrator could want be warned or run some specific tasks if a critical daemon unit unexpectedly fails.
The goal of this property is to satisfy these needs.
The timers have .utimer as configuration file extension.
The purpose of a timer is to start an unit when a period of time has elapsed which can be set in the timer unit configuration file.
There is an one to one relation between unit and timer.
That means that a timer named test.utimer will try to start an unit named test.unit when that period has elapsed.
These units cannot run forcing operation.
That means that if test.unit has some conflicts then the starting of this unit via the timer will always fail.
These units can be started or restarted with the reset option.
The reset option also works with enable/re-enable command only if the run option is set as well.
That will cause a recalculation of the remaining time starting from the current.
[Unit] (required and not repeatable)
Description = NetworkManager (required and not repeatable)
Requires = dbus.unit (optional and repeatable)
Requires = ...
Conflict = dhcpcd.unit (optional and repeatable)
Conflict = ...
WakeSystem = true|false (optional and not repeatable. If omitted is "false")
[Interval] (required and not repeatable)
Seconds = num (optional and not repeatable. A numeric value greater than zero)
Minutes = num (optional and not repeatable. A numeric value greater than zero)
Hours = num (optional and not repeatable. A numeric value greater than zero)
Days = num (optional and not repeatable. A numeric value greater than zero)
Weeks = num (optional and not repeatable. A numeric value greater than zero)
Months = num (optional and not repeatable. A numeric value greater than zero)
[State] (required and not repeatable)
WantedBy = multi-user-net (required and repeatable for system instance)
WantedBy = ...
WantedBy = user (required and not repeatable for user instance)
WakeSystem
The timers configured with WakeSystem = true will activate the system in suspension case.
Interval
Even if the interval section properties are optionals, at least one criterion must be defined.
The path unit have .upath as configuration file extension.
The purpose of a path unit is to start an unit when a file system event occurred.
These units follow the same timers policy about the relation and activation of the unit.
[Unit] (required and not repeatable)
Description = NetworkManager (required and not repeatable)
Requires = dbus.unit (optional and repeatable)
Requires = ...
Conflict = dhcpcd.unit (optional and repeatable)
Conflict = ...
[Path] (required and not repeatable)
PathExists = ... (optional and not repeatable)
PathExistsGlob = ... (optional and not repeatable)
PathResourceChanged = ... (optional and not repeatable)
PathDirectoryNotEmpty = ... (optional and not repeatable)
[State] (required and not repeatable)
WantedBy = multi-user-net (required and repeatable for system instance)
WantedBy = ...
WantedBy = user (required and not repeatable for user instance)
Path
Even if the path section properties are optionals, at least one path must be defined.
PathExists
Watch the mere existence of a file or directory. If the resource specified exists, the related unit will be activated.
PathExistsGlob
Works similarly, but checks for the existence of at least one resource matching the globbing pattern specified.
PathResourceChanged
Watch the defined resource changing. If the resource specified changes, the related unit will be activated.
PathDirectoryNotEmpty
Watch a directory and activate the related unit whenever it contains at least one resource.
One of the problems which you could have is the failure of a dependency when the system starts due to the speed for which the daemons signal the dependencies.
To fix this problem, you could use the following methods:
- Set the Restart or RestartMax property.
- Use a check unit (recommended).
The first method (Restart) will cause a restarting until the unit will properly starts.
The second method (check unit) is a bit more complex instead.
If a dependency exists means that unit needs of "something" of the other unit.
The first step to make is figure out that.
Let's make an example!
Consider two units: dbus and bluetooth.
dbus.unit
[Unit]
Description = Dbus
[Command]
Run = set dbus command
[State]
WantedBy = multi-user
WantedBy = multi-user-net
WantedBy = custom
WantedBy = graphical
bluetooth.unit
[Unit]
Description = Bluetooth manager
Requires = dbus.unit
[Command]
Run = set bluetooth command
[State]
WantedBy = multi-user-net
WantedBy = graphical
As we know, bluetooth requires dbus but, actually, what does it require?
Why does the first starting fail?
After a little investigation, I figure out that bluetooth wants /var/run/dbus/system_bus_socket which is just a socket.
At this point, a check unit can fix the problem.
I created an oneshot unit named check-dbus which content could be:
check-dbus.unit
[Unit]
Description = Check dbus
Requires = dbus.unit
Type = oneshot
[Command]
Run = check-script.sh
[State]
WantedBy = multi-user
WantedBy = multi-user-net
WantedBy = custom
WantedBy = graphical
The check-script.sh content must only check that the socket /var/run/dbus/system_bus_socket is there.
After that, we can change the Requires property of the bluetooth.unit from dbus to check-dbus.
At this point, bluetooth.unit will start only when that socket is there avoiding the failure
and an eventual restarting as well.
You should consider this method to configure all the units.
The Restart or RestartMax property should have to be used only when the unit accidentally crashes for some reason.
The units handling is possible via unitctl command.
Run unitctl --help or -h
to know the usage for the system instance.
Run unitctl --user --help or -uh
to know the usage for the user instance.
Run man unitctl
to consult the manual page.
Unitlog daemon is an unique and indexed system log.
Run unitlogd --help or -h
to know the usage.
Run man unitlogd
to consult the manual page.
The log handling is possible via unitlogctl command.
Run unitlogctl --help or -h
to know the usage.
Run man unitlogctl
to consult the manual page.
-
Socket buffer size
Unitd uses a simply socket as IPC (Interprocess Communication).
Could happen that the data are too large to trasmit.
To fix this problem, you can create a file in /etc/sysctl.d which content
could be like this example.
Adjust the values according your needs and reboot the system.
The initialization and finalization units are based on Void Linux Runit.
Thanks to Void linux Team for providing them.
Another thanks to Leah Neukirchen who provides "zzz" script for the hibernate/suspend management.