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# chip-r | ||
- A CHIP-8 emulator built with rust | ||
- Based on https://github.com/aquova/chip8-book | ||
- Test ROMs: https://www.zophar.net/pdroms/chip8/chip-8-games-pack.html | ||
# chip-r 🎱 | ||
> | ||
_"[...] maybe the games don’t have to be more complex, they need to be simple and pleasing. That’s where the sweet spot is!"_ - Allan Alcorn | ||
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![](https://raw.githubusercontent.com/paulopacitti/chip-r/main/docs/screenshot.png) | ||
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- A simple (with hidden bugs 👀) [CHIP-8](https://en.wikipedia.org/wiki/CHIP-8) emulator built with **rust**. | ||
- Tested on `macos`, but since it uses `sdl2` it can be compiled to multiple targets. | ||
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### Usage | ||
- Compile `core`: `cd core && cargo build` | ||
- Compile and **run** the emulator: `cd frontend && cargo run <path-to-rom>` | ||
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### Resources | ||
- I've built this to learn about emulation development and learn more about `rust`. Here's the guide that helped me through this journey: https://github.com/aquova/chip8-book | ||
- `CHIP-8` op codes cheatsheet: http://devernay.free.fr/hacks/chip8/C8TECH10.HTM | ||
- Some `CHIP-8` ROMs are available here: https://www.zophar.net/pdroms/chip8/chip-8-games-pack.html |
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