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Allow (somewhat) different input value types for merge (NVIDIA#2075)
* Add a cuDF inspired test for merge_by_key * Allow CUB MergePath to support iterators with different value types * Allow different input value types for merge, as long as they are convertible to the value type of the first iterator. This weakens the publicly documented guarantees of equal value types to restore the old behavior of the thrust implementation replaced in NVIDIA#1817.
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