A project committed to make file acess and data transfer easier, efficient for React Native developers.
If you're going to use github repo as npm dependency please use the archive repository this repository is for development.
If you're using this library as Firebase Storage solution, please upgrade to 0.9.6 since XMLHttpRequest polyfill has way better compatibility than previous versions.
- Transfer data directly from/to storage without BASE64 bridging
- File API supports normal files, Asset files, and CameraRoll files
- Native-to-native file manipulation API, reduce JS bridging performance loss
- File stream support for dealing with large file
- Blob, File, XMLHttpRequest polyfills that make browser-based library available in RN (experimental)
- About
- Installation
- HTTP Data Transfer
- Regular Request
- Download file
- Upload file
- Multipart/form upload
- Upload/Download progress
- Cancel HTTP request
- Android Media Scanner, and Download Manager Support
- Self-Signed SSL Server
- Transfer Encoding
- RNFetchBlob as Fetch
- File System
- File access
- File stream
- Manage cached files
- Web API Polyfills
- Performance Tips
- API References
- Caveats
- Development
This project was initially for solving the issue facebook/react-native#854, because React Native lack of Blob
implementation and it will cause some problem when transferring binary data. Now, this project is committed to make file access and transfer more easier, efficient for React Native developers. We've implemented highly customizable filesystem and network module which plays well together. For example, upload and download data directly from/to storage which is much more efficient in some cases(especially for large ones). The file system supports file stream, so you don't have to worry about OOM problem when accessing large files.
In 0.8.0
we introduced experimental Web API polyfills that make it possible to use browser-based libraries in React Native, such as, FireBase JS SDK
Install package from npm
npm install --save react-native-fetch-blob
Or if using CocoaPods, add the pod to your Podfile
, for example:
pod 'react-native-fetch-blob',
:path => '../node_modules/react-native-fetch-blob'
Automatically Link Native Modules
For 0.29.2+ projects, simply link native packages via following command because rnpm has been merged into react-native, you no longer need it.
react-native link
As for projects < 0.29 you need rnpm
to link native packages
rnpm link
Optionally, use the following command to add Android permissions to AndroidManifest.xml
automatically
RNFB_ANDROID_PERMISSIONS=true react-native link
pre 0.29 projects
RNFB_ANDROID_PERMISSIONS=true rnpm link
The link script might not take effect if you have non-default project structure, please visit the wiki to manually link the pacakge.
Grant Permission to External storage for Android 5.0 or lower
Mechanism about granting Android permissions has slightly different since Android 6.0 released, please refer to Official Document.
If you're going to access external storage (say, SD card storage) for Android 5.0
(or lower) devices, you might have to add the following line to AndroidManifest.xml
.
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.rnfetchblobtest"
android:versionCode="1"
android:versionName="1.0">
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.SYSTEM_ALERT_WINDOW"/>
+ <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
+ <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
...
Also, if you're going to use Android Download Manager
you have to add this to AndroidManifetst.xml
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
+ <action android:name="android.intent.action.DOWNLOAD_COMPLETE"/>
</intent-filter>
Grant Access Permission for Android 6.0
Beginning in Android 6.0 (API level 23), users grant permissions to apps while the app is running, not when they install the app. So adding permissions in AndroidManifest.xml
won't work in Android 6.0 devices. To grant permissions in runtime, you might use modules like react-native-android-permissions.
ES6
The module uses ES6 style export statement, simply use import
to load the module.
import RNFetchBlob from 'react-native-fetch-blob'
ES5
If you're using ES5 require statement to load the module, please add default
. See here for more detail.
var RNFetchBlob = require('react-native-fetch-blob').default
After 0.8.0
react-native-fetch-blob automatically decide how to send the body by checking its type and Content-Type
in header. The rule is described in the following diagram
To sum up :
- To send a form data, the
Content-Type
header does not matters. When the body is anArray
we will set proper content type for you. - To send binary data, you have two choices, use BASE64 encoded string or path points to a file contains the body.
- If the
Content-Type
containing substring;BASE64
orapplication/octet
the given body will be considered as a BASE64 encoded data which will be decoded to binary data as the request body. - Otherwise, if a string starts with
RNFetchBlob-file://
(which can simply done byRNFetchBlob.wrap(PATH_TO_THE_FILE)
), it will try to find the data from the URI string afterRNFetchBlob-file://
and use it as request body. - To send the body as-is, simply use a
Content-Type
header not containing;BASE64
orapplication/octet
.
It is Worth to mentioning that the HTTP request uses cache by default, if you're going to disable it simply add a Cache Control header
'Cache-Control' : 'no-store'
After 0.9.4, we disabled
Chunked
transfer encoding by default, if you're going to use it, you should explicitly set headerTransfer-Encoding
toChunked
.
Most simple way is download to memory and stored as BASE64 encoded string, this is handy when the response data is small.
// send http request in a new thread (using native code)
RNFetchBlob.fetch('GET', 'http://www.example.com/images/img1.png', {
Authorization : 'Bearer access-token...',
// more headers ..
})
// when response status code is 200
.then((res) => {
// the conversion is done in native code
let base64Str = res.base64()
// the following conversions are done in js, it's SYNC
let text = res.text()
let json = res.json()
})
// Status code is not 200
.catch((errorMessage, statusCode) => {
// error handling
})
If the response data is large, that would be a bad idea to convert it into BASE64 string. A better solution is streaming the response directly into a file, simply add a fileCache
option to config, and set it to true
. This will make incoming response data stored in a temporary path without any file extension.
These files won't be removed automatically, please refer to Cache File Management
RNFetchBlob
.config({
// add this option that makes response data to be stored as a file,
// this is much more performant.
fileCache : true,
})
.fetch('GET', 'http://www.example.com/file/example.zip', {
some headers ..
})
.then((res) => {
// the temp file path
console.log('The file saved to ', res.path())
})
Set Temp File Extension
Sometimes you might need a file extension for some reason. For example, when using file path as source of Image
component, the path should end with something like .png or .jpg, you can do this by add appendExt
option to config
.
RNFetchBlob
.config({
fileCache : true,
// by adding this option, the temp files will have a file extension
appendExt : 'png'
})
.fetch('GET', 'http://www.example.com/file/example.zip', {
some headers ..
})
.then((res) => {
// the temp file path with file extension `png`
console.log('The file saved to ', res.path())
// Beware that when using a file path as Image source on Android,
// you must prepend "file://"" before the file path
imageView = <Image source={{ uri : Platform.OS === 'android' ? 'file://' + res.path() : '' + res.path() }}/>
})
Use Specific File Path
If you prefer a specific path rather than randomly generated one, you can use path
option. We've added several constants in v0.5.0 which represents commonly used directories.
let dirs = RNFetchBlob.fs.dirs
RNFetchBlob
.config({
// response data will be saved to this path if it has access right.
path : dirs.DocumentDir + '/path-to-file.anything'
})
.fetch('GET', 'http://www.example.com/file/example.zip', {
//some headers ..
})
.then((res) => {
// the path should be dirs.DocumentDir + 'path-to-file.anything'
console.log('The file saved to ', res.path())
})
These files won't be removed automatically, please refer to Cache File Management
Upload example : Dropbox files-upload API
react-native-fetch-blob
will convert the base64 string in body
to binary format using native API, this process will be done in a separated thread, so it won't block your GUI.
RNFetchBlob.fetch('POST', 'https://content.dropboxapi.com/2/files/upload', {
Authorization : "Bearer access-token...",
'Dropbox-API-Arg': JSON.stringify({
path : '/img-from-react-native.png',
mode : 'add',
autorename : true,
mute : false
}),
'Content-Type' : 'application/octet-stream',
// here's the body you're going to send, should be a BASE64 encoded string
// (you can use "base64"(refer to the library 'mathiasbynens/base64') APIs to make one).
// The data will be converted to "byte array"(say, blob) before request sent.
}, base64ImageString)
.then((res) => {
console.log(res.text())
})
.catch((err) => {
// error handling ..
})
If you're going to use a file
as request body, just wrap the path with wrap
API.
RNFetchBlob.fetch('POST', 'https://content.dropboxapi.com/2/files/upload', {
// dropbox upload headers
Authorization : "Bearer access-token...",
'Dropbox-API-Arg': JSON.stringify({
path : '/img-from-react-native.png',
mode : 'add',
autorename : true,
mute : false
}),
'Content-Type' : 'application/octet-stream',
// Change BASE64 encoded data to a file path with prefix `RNFetchBlob-file://`.
// Or simply wrap the file path with RNFetchBlob.wrap().
}, RNFetchBlob.wrap(PATH_TO_THE_FILE))
.then((res) => {
console.log(res.text())
})
.catch((err) => {
// error handling ..
})
In version >= 0.3.0
you can also post files with form data, just put an array in body
, with elements have property name
, data
, and filename
(optional).
Elements have property filename
will be transformed into binary format, otherwise it turns into utf8 string.
RNFetchBlob.fetch('POST', 'http://www.example.com/upload-form', {
Authorization : "Bearer access-token",
otherHeader : "foo",
'Content-Type' : 'multipart/form-data',
}, [
// element with property `filename` will be transformed into `file` in form data
{ name : 'avatar', filename : 'avatar.png', data: binaryDataInBase64},
// custom content type
{ name : 'avatar-png', filename : 'avatar-png.png', type:'image/png', data: binaryDataInBase64},
// part file from storage
{ name : 'avatar-foo', filename : 'avatar-foo.png', type:'image/foo', data: RNFetchBlob.wrap(path_to_a_file)},
// elements without property `filename` will be sent as plain text
{ name : 'name', data : 'user'},
{ name : 'info', data : JSON.stringify({
mail : '[email protected]',
tel : '12345678'
})},
]).then((resp) => {
// ...
}).catch((err) => {
// ...
})
What if you want to append a file to form data ? Just like upload a file from storage example, wrap data
by wrap
API (this feature is only available for version >= v0.5.0
). On version >= 0.6.2
, it is possible to set custom MIME type when appending file to form data. But keep in mind when the file is large it's likely crash your app. Please consider use other strategy (see #94).
RNFetchBlob.fetch('POST', 'http://www.example.com/upload-form', {
Authorization : "Bearer access-token",
otherHeader : "foo",
// this is required, otherwise it won't be process as a multipart/form-data request
'Content-Type' : 'multipart/form-data',
}, [
// append field data from file path
{
name : 'avatar',
filename : 'avatar.png',
// Change BASE64 encoded data to a file path with prefix `RNFetchBlob-file://`.
// Or simply wrap the file path with RNFetchBlob.wrap().
data: RNFetchBlob.wrap(PATH_TO_THE_FILE)
},
{
name : 'ringtone',
filename : 'ring.mp3',
// use custom MIME type
type : 'application/mp3',
// upload a file from asset is also possible in version >= 0.6.2
data : RNFetchBlob.wrap(RNFetchBlob.fs.asset('default-ringtone.mp3'))
}
// elements without property `filename` will be sent as plain text
{ name : 'name', data : 'user'},
{ name : 'info', data : JSON.stringify({
mail : '[email protected]',
tel : '12345678'
})},
]).then((resp) => {
// ...
}).catch((err) => {
// ...
})
In version >= 0.4.2
it is possible to know the upload/download progress. After 0.7.0
IOS and Android upload progress are also supported.
RNFetchBlob.fetch('POST', 'http://www.example.com/upload', {
... some headers,
'Content-Type' : 'octet-stream'
}, base64DataString)
// listen to upload progress event
.uploadProgress((written, total) => {
console.log('uploaded', written / total)
})
// listen to download progress event
.progress((received, total) => {
console.log('progress', received / total)
})
.then((resp) => {
// ...
})
.catch((err) => {
// ...
})
In 0.9.6
, you can specify an object as first argument which contains count
and interval
, to the frequency of progress event (this will be done in native context in order to reduce RCT bridge overhead). Notice that count
argument will not work if the server does not provide response content length.
RNFetchBlob.fetch('POST', 'http://www.example.com/upload', {
... some headers,
'Content-Type' : 'octet-stream'
}, base64DataString)
// listen to upload progress event, emit every 250ms
.uploadProgress({ interval : 250 },(written, total) => {
console.log('uploaded', written / total)
})
// listen to download progress event, every 10%
.progress({ count : 10 }, (received, total) => {
console.log('progress', received / total)
})
.then((resp) => {
// ...
})
.catch((err) => {
// ...
})
After 0.7.0
it is possible to cancel a HTTP request. When the request cancel, it will definately throws an promise rejection, be sure to catch it.
let task = RNFetchBlob.fetch('GET', 'http://example.com/file/1')
task.then(() => { ... })
// handle request cancelled rejection
.catch((err) => {
console.log(err)
})
// cancel the request, the callback function is optional
task.cancel((err) => { ... })
0.9.0
If you have existing code that uses whatwg-fetch
(the official fetch), you don't have to change them after 0.9.0, just use fetch replacement. The difference between Official fetch and fetch replacement is, official fetch uses whatwg-fetch js library which wraps XMLHttpRequest polyfill under the hood it's a great library for web developers, however that does not play very well with RN. Our implementation is simply a wrapper of RNFetchBlob.fetch and fs APIs, so you can access all the features we provide.
If you want to make a file in External Storage
becomes visible in Picture, Downloads, or other built-in apps, you will have to use Media Scanner
or Download Manager
.
Media Scanner
Media scanner scan the file and categorize by given MIME type, if MIME type not specified, it will try to resolve the file using its file extension.
RNFetchBlob
.config({
// DCIMDir is in external storage
path : dirs.DCIMDir + '/music.mp3'
})
.fetch('GET', 'http://example.com/music.mp3')
.then((res) => RNFetchBlob.fs.scanFile([ { path : res.path(), mime : 'audio/mpeg' } ]))
.then(() => {
// scan file success
})
.catch((err) => {
// scan file error
})
Download Manager
When download large files on Android it is recommended to use Download Manager
, it supports lot of native features like progress bar, and notification, also the download task will be handled by OS, and more effective.
When using DownloadManager, fileCache
and path
properties in config
will not take effect, because Android DownloadManager can only store files to external storage. When download complete, DownloadManager will generate a file path so that you can deal with it.
RNFetchBlob
.config({
addAdnroidDownloads : {
useDownloadManager : true, // <-- this is the only thing required
// Optional, override notification setting (default to true)
notification : false,
// Optional, but recommended since android DownloadManager will fail when
// the url does not contains a file extension, by default the mime type will be text/plain
mime : 'text/plain',
description : 'File downloaded by download manager.'
}
})
.fetch('GET', 'http://example.com/file/somefile')
.then((resp) => {
// the path of downloaded file
resp.path()
})
Download Notification and Visibiliy in Download App (Android Only)
If you want to display a notification when file's completely download to storage (as the above), or make the downloaded file visible in "Downloads" app. You have to add some options to config
.
RNFetchBlob.config({
fileCache : true,
// android only options, these options be a no-op on IOS
addAndroidDownloads : {
// Show notification when response data transmitted
notification : true,
// Title of download notification
title : 'Great ! Download Success ! :O ',
// File description (not notification description)
description : 'An image file.',
mime : 'image/png',
// Make the file scannable by media scanner
meidaScannable : true,
}
})
.fetch('GET', 'http://example.com/image1.png')
.then(...)
Open Downloaded File with Intent
This is a new feature added in 0.9.0
, if you're going to open a file path using official Linking API that might not work as expected, also, if you're going to install an APK in Downloads
app, that will not work too. As an alternative, you can try actionViewIntent
API, which will send an ACTION_VIEW intent for you which uses the given MIME
type.
Download and install an APK programatically
const android = RNFetchBlob.android
RNFetchBlob.config({
addAndroidDownloads : {
useDownloadManager : true,
title : 'awesome.apk',
description : 'An APK that will be installed',
mime : 'application/vnd.android.package-archive',
mediaScannable : true,
notification : true,
}
})
.fetch('GET', `http://www.example.com/awesome.apk`)
.then((res) => {
android.actionViewIntent(res.path(), 'application/vnd.android.package-archive')
})
Or show an image in image viewer
android.actionViewIntent(PATH_OF_IMG, 'image/png')
File access APIs were made when developing v0.5.0
, which helping us write tests, and was not planned to be a part of this module. However we realized that, it's hard to find a great solution to manage cached files, every one who use this moudle may need these APIs for there cases.
Before start using file APIs, we recommend read Differences between File Source first.
File Access APIs
- asset (0.6.2)
- dirs
- createFile
- writeFile (0.6.0)
- appendFile (0.6.0)
- readFile (0.6.0)
- readStream
- writeStream
- unlink
- mkdir
- ls
- mv
- cp
- exists
- isDir
- stat
- lstat
- scanFile (Android only)
See File API for more information
In v0.5.0
we've added writeStream
and readStream
, which allows your app read/write data from file path. This API creates a file stream, rather than convert whole data into BASE64 encoded string, it's handy when processing large files.
When calling readStream
method, you have to open
the stream, and start to read data. When the file is large, consider use an appropriate bufferSize
and interval
to reduce the native event dispatching overhead (see Performance Tips)
let data = ''
RNFetchBlob.fs.readStream(
// encoding, should be one of `base64`, `utf8`, `ascii`
'base64',
// file path
PATH_TO_THE_FILE,
// (optional) buffer size, default to 4096 (4095 for BASE64 encoded data)
// when reading file in BASE64 encoding, buffer size must be multiples of 3.
4095)
.then((ifstream) => {
ifstream.open()
ifstream.onData((chunk) => {
// when encoding is `ascii`, chunk will be an array contains numbers
// otherwise it will be a string
data += chunk
})
ifstream.onError((err) => {
console.log('oops', err)
})
ifstream.onEnd(() => {
<Image source={{ uri : 'data:image/png,base64' + data }}
})
})
When use writeStream
, the stream is also opened immediately, but you have to write
, and close
by yourself.
RNFetchBlob.fs.writeStream(
PATH_TO_FILE,
// encoding, should be one of `base64`, `utf8`, `ascii`
'utf8',
// should data append to existing content ?
true)
.then((ofstream) => {
ofstream.write('foo')
ofstream.write('bar')
ofstream.close()
})
When using fileCache
or path
options along with fetch
API, response data will automatically stored into file system. The files will NOT removed unless you unlink
it. There're several ways to remove the files
// remove file using RNFetchblobResponse.flush() object method
RNFetchblob.config({
fileCache : true
})
.fetch('GET', 'http://example.com/download/file')
.then((res) => {
// remove cached file from storage
res.flush()
})
// remove file by specifying a path
RNFetchBlob.fs.unlink('some-file-path').then(() => {
// ...
})
You can also grouping requests by using session
API, and use dispose
to remove them all when needed.
RNFetchblob.config({
fileCache : true
})
.fetch('GET', 'http://example.com/download/file')
.then((res) => {
// set session of a response
res.session('foo')
})
RNFetchblob.config({
// you can also set session beforehand
session : 'foo'
fileCache : true
})
.fetch('GET', 'http://example.com/download/file')
.then((res) => {
// ...
})
// or put an existing file path to the session
RNFetchBlob.session('foo').add('some-file-path')
// remove a file path from the session
RNFetchBlob.session('foo').remove('some-file-path')
// list paths of a session
RNFetchBlob.session('foo').list()
// remove all files in a session
RNFetchBlob.session('foo').dispose().then(() => { ... })
After 0.9.4
, the Chunked
transfer encoding is disabled by default due to some service provoder may not support chunked transfer. To enable it, set Transfer-Encoding
header to Chunked
.
RNFetchBlob.fetch('POST', 'http://example.com/upload', { 'Transfer-Encoding' : 'Chunked' }, bodyData)
By default, react-native-fetch-blob does NOT allow connection to unknown certification provider since it's dangerous. If you're going to connect a server with self-signed certification, add trusty
to config
. This function is available for version >= 0.5.3
RNFetchBlob.config({
trusty : true
})
.then('GET', 'https://mysite.com')
.then((resp) => {
// ...
})
After 0.8.0
we've made some Web API polyfills that makes some browser-based library available in RN.
- Blob
- XMLHttpRequest (Use our implementation if you're going to use it with Blob)
Here's a sample app that uses polyfills to upload files to FireBase.
Read Stream and Progress Event Overhead
When reading data via fs.readStream
the process seems blocking JS thread when file is large, it's because the default buffer size is quite small (4kb) which result in large amount of events triggered in JS thread, try to increase the buffer size (for example 100kb = 102400) and set a larger interval (which is introduced in 0.9.4 default value is 10ms) to limit the frequency.
Reduce RCT Bridge and BASE64 Overhead
React Native connects JS and Native context by passing JSON around React Native bridge, and there will be an overhead to convert data before they sent to each side. When data is large, this will be quite a performance impact to your app, it's recommended to use file storage instead of BASE64 if possible.The following chart shows how much faster when loading data from storage than BASE64 encoded string on iphone 6.
ASCII Encoding has /terrible Performance
Due to the lack of typed array implementation in JavascriptCore, and limitation of React Native structure, to convert data to JS byte array spends lot of time. Use it only when needed, the following chart shows how much time it takes when reading a file with different encoding.
Concate and Replacing Files
If you're going to concatenate files, you don't have to read the data to JS context anymore ! In 0.8.0
we introduced new encoding uri
for writeFile and appendFile API. Which make it possible to done the whole process in native.
- This library does not urlencode unicode characters in URL automatically, see #146.
- When a
Blob
is created from existing file, the file WILL BE REMOVE if youclose
the blob. - If you replaced
window.XMLHttpRequest
for some reason (e.g. make Firebase SDK work), it will also effect how officialfetch
works (basically it should work just fine). - When file stream and upload/download progress event slow down your app, consider upgrade to
0.9.6+
, use additional arguments to limit its frequency. - When passing a file path to the library, remove
file://
prefix.
when you got problem, have a look at Trouble Shooting or issues labeled Trouble Shooting, there'd be some helpful information.
See release notes
If you're interested in hacking this module, check our development guide, there might be some helpful information. Please feel free to make a PR or file an issue.