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Update AHLCG-Game_it.properties #5

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Original file line number Diff line number Diff line change
@@ -1,32 +1,41 @@
#AHLCG-Game_it.properties
#Tue Sep 29 10:31:07 EDT 2020
AHLCG-Label-Enemy=Nemico
AHLCG-Label-Act=Capitolo
AHLCG-DeckRestrictions-format=<b>Restrizioni\: </b>
AHLCG-Difficulty-Back=DIFFICILE / ESPERTO
AHLCG-Spawn-tag=<b>Generazione --</b>
AHLCG-Objective-tag=<b>Obiettivo --</b>
AHLCG-Label-Skill=Abilit\u00E0
AHLCG-Label-Asset=Supporto
AHLCG-Label-BasicWeakness=Debolezza Base
AHLCG-DeckSize-formatEnd=<html> carte.</html>
AHLCG-Difficulty-Front=FACILE / STANDARD
AHLCG-Label-Location=Luogo
AHLCG-Label-Agenda=Trama
AHLCG-DeckOptions-format=<b>Opzioni del Mazzo\: </b>
AHLCG-DeckRequirements-format=<b>Requisiti del Mazzo</b> (non considerati nella dimensione del mazzo)\:
AHLCG-DeckSize-format=<b>Dimensione del Mazzo\: </b>
AHLCG-Label-Asset=Supporto
AHLCG-Label-Enemy=Nemico
AHLCG-Label-Event=Evento
AHLCG-Label-Weakness=Debolezza
AHLCG-Label-Treachery=Sventura
AHLCG-Label-Location=Luogo
AHLCG-Label-Skill=Abilit\u00E0
AHLCG-Label-Story=Storia
AHLCG-Scenario-Header2=fino alla fine dello scenario
AHLCG-Label-Treachery=Sventura
AHLCG-Label-Weakness=Debolezza
AHLCG-Label-BasicWeakness=Debolezza Base

AHLCG-IllustratorShort=Illus.
AHLCG-Resolution-tag=<ahf>e</ahf><b>R
AHLCG-Scenario-Header=NON LEGGERE\n<size 80%>fino alla fine dello scenario<size 125%>
AHLCG-Scenario-Header1=NON LEGGERE
AHLCG-Forced-tag=<b>Obbligo --</b>
AHLCG-Scenario-Header=
AHLCG-Prey-tag=<b>Preda --</b>
AHLCG-Scenario-Header2=fino alla fine dello scenario
AHLCG-Guide-Standalone=Modalit\u00E0 Autoconclusiva
AHLCG-Guide-Keys = Chiavi

AHLCG-Difficulty-Front=FACILE / STANDARD
AHLCG-Difficulty-Back=DIFFICILE / ESPERTO
AHLCG-Difficulty-Unique=FACILE/STANDARD/DIFFICILE/ESPERTO
AHLCG-Revelation-tag=<b>Rivelazione --</b>

AHLCG-DeckSize-format=<b>Dimensione del Mazzo\: </b>
AHLCG-DeckSize-formatEnd= carte.
AHLCG-SecondaryClass-format = <b>Scelta della Classe Secondaria\: </b>
AHLCG-DeckOptions-format=<b>Opzioni del Mazzo\: </b>
AHLCG-DeckRequirements-format=<b>Requisiti del Mazzo</b> (non considerati nella dimensione del mazzo)\:
AHLCG-DeckRestrictions-format=<b>Restrizioni\: </b>
AHLCG-AdditionalRequirements-format=<b>Requisiti Aggiuntivi\: </b>
AHLCG-IllustratorShort=Illus.
AHLCG-Guide-Standalone=Modalit\u00E0 Autoconclusiva

AHLCG-Prey-tag=<b>Preda --</b>
AHLCG-Spawn-tag=<b>Generazione --</b>
AHLCG-Revelation-tag=<b>Rivelazione --</b>
AHLCG-Forced-tag=<b>Obbligo --</b>
AHLCG-Objective-tag=<b>Obiettivo --</b>
AHLCG-Haunted-tag = <b>Infestato --</b>
AHLCG-Patrol-tag = <b>Pattuglia --</b>