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Merge pull request #102 from iainmckay/add-playercontroller-setupinpu…
…tcomponent Adds PlayerController::SetupInputComponent
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22 changes: 22 additions & 0 deletions
22
...Runtime/UnrealEngine.Runtime/Internal/InjectedClasses/Engine/PlayerController_Injected.cs
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Original file line number | Diff line number | Diff line change |
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using System; | ||
using UnrealEngine.Engine; | ||
using UnrealEngine.Runtime; | ||
using UnrealEngine.Runtime.Native; | ||
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namespace UnrealEngine.Engine | ||
{ | ||
public partial class APlayerController : AController | ||
{ | ||
internal override void SetupInputComponentInternal() | ||
{ | ||
SetupInputComponent(); | ||
} | ||
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||
/// <summary> | ||
/// Allows the PlayerController to set up custom input bindings. | ||
/// </summary> | ||
protected virtual void SetupInputComponent() | ||
{ | ||
} | ||
} | ||
} |
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