Old apples2gs new desk accessory pacman clone I made using TML Pascal, see below for a description of the files.
PACMAN.320 binary sprites file for 320 16 color display, custom format
PACMAN.640 binary sprites file for 640 4 color display, custom format
PACMAN.MAZE text file representing the left half of the maze, mirrored for the full maze
PACMAN.P TML Pascal source code for apple2gs pacman NDA
ARCADE.P TML Pascal source code for apple2gs pacman NDA (not sure what the differences are)
I originally made a version for the apple2 in Applesoft BASIC but it was really slow.
But I was able to compile it with an AppleSoft BASIC compiler, see below for a description of these files.
PAC-MAN.BAS Original AppleSoft BASIC version of the pac-man clone, in binary format
PAC-MAN.BAS.txt Original AppleSoft BASIC version of the pac-man clone, in readable text
PAC-MAN COMPILED.BAS Compiled version starter AppleSoft BASIC program, in binary format
PAC-MAN COMPILED.BAS.txt Compiled version starter AppleSoft BASIC program, in readable text
PAC-MAN.OBJ Compiled version original AppleSoft BASIC version of the pac-man clone from above
PAC.SHAPES.SHP AppleSoft BASIC high res graphic shapes
RUNTIME AppleSoft BASIC compiled code support runtime