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An old apples2gs NDA pacman clone I made using TML Pascal, made from an even older version I made in AppleSoft BASIC for the apple2

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plaidpants/PacMan-Apple2gs-NDA

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PacMan-Apple2gs-NDA

Old apples2gs new desk accessory pacman clone I made using TML Pascal, see below for a description of the files.

pacman apple2gs nda

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PACMAN.320 binary sprites file for 320 16 color display, custom format

PACMAN.640 binary sprites file for 640 4 color display, custom format

PACMAN.MAZE text file representing the left half of the maze, mirrored for the full maze

PACMAN.P TML Pascal source code for apple2gs pacman NDA

ARCADE.P TML Pascal source code for apple2gs pacman NDA (not sure what the differences are)

I originally made a version for the apple2 in Applesoft BASIC but it was really slow.

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But I was able to compile it with an AppleSoft BASIC compiler, see below for a description of these files.

PAC-MAN.BAS Original AppleSoft BASIC version of the pac-man clone, in binary format

PAC-MAN.BAS.txt Original AppleSoft BASIC version of the pac-man clone, in readable text

PAC-MAN COMPILED.BAS Compiled version starter AppleSoft BASIC program, in binary format

PAC-MAN COMPILED.BAS.txt Compiled version starter AppleSoft BASIC program, in readable text

PAC-MAN.OBJ Compiled version original AppleSoft BASIC version of the pac-man clone from above

PAC.SHAPES.SHP AppleSoft BASIC high res graphic shapes

RUNTIME AppleSoft BASIC compiled code support runtime

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An old apples2gs NDA pacman clone I made using TML Pascal, made from an even older version I made in AppleSoft BASIC for the apple2

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