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Update tutorial links to open project (#583)
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marklundin authored Feb 7, 2024
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2 changes: 1 addition & 1 deletion docs/tutorials/360-lookaround-camera.md
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Expand Up @@ -13,4 +13,4 @@ Sample showing how to move the camera with mouse and touch to look around
<iframe loading="lazy" src="https://playcanv.as/p/TMrb4ucs/" title="360 lookaround camera" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/438216/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/438216/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/animate-entities-with-curves.md
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Expand Up @@ -12,4 +12,4 @@ Sample showing use of curves to do basic animation with curves.
<iframe loading="lazy" src="https://playcanv.as/p/cp3OGFrJ/" title="Animate entities with curves" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/438191/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/438191/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/animation-without-state-graph.md
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Expand Up @@ -12,4 +12,4 @@ Example project on how to add and play animations without using a state graph
<iframe loading="lazy" src="https://playcanv.as/p/xrWromyG/" title="Animation without State Graph" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/841793/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/841793/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/basic-touch-input.md
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Expand Up @@ -12,4 +12,4 @@ Tutorial demonstrating basic touch input in PlayCanvas. Touch the box and move i
<iframe loading="lazy" src="https://playcanv.as/p/iEIZxwBC/" title="Basic touch input" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/438010/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/438010/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/billboards.md
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Expand Up @@ -12,4 +12,4 @@ Simple example of planes that always face the camera. i.e. billboards. Click on
<iframe loading="lazy" src="https://playcanv.as/p/ZCD1bSXQ/" title="Billboards" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/353938/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/353938/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/camera-following-a-path.md
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Expand Up @@ -12,4 +12,4 @@ Sample of a camera following points on a spline path.
<iframe loading="lazy" src="https://playcanv.as/p/LuNJjRCr/" title="Camera following a path" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/438429/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/438429/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/camera-model-masking.md
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Expand Up @@ -12,4 +12,4 @@ Sample showing to use render masking on the lights and models to enable lighting
<iframe loading="lazy" src="https://playcanv.as/p/D4ZYtQrG/" title="Camera model masking" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/436772/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/436772/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/capturing-a-screenshot.md
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Expand Up @@ -12,4 +12,4 @@ A sample showing how capture a screenshot from a camera and download as a PNG
<iframe loading="lazy" src="https://playcanv.as/p/Qlf6YvOV/" title="Capturing a screenshot" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0"/>
</div>

<Link to='https://playcanvas.com/editor/project/438437/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/438437/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/changing-textures-at-runtime.md
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Expand Up @@ -12,4 +12,4 @@ A sample showing how to change a materials texture through a script
<iframe loading="lazy" src="https://playcanv.as/p/Ivdxse42/" title="Changing textures at runtime" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/437446/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/437446/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/create-qr-code-at-runtime.md
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Expand Up @@ -12,4 +12,4 @@ Create QR codes at runtime with https://github.com/davidshimjs/qrcodejs
<iframe loading="lazy" src="https://playcanv.as/p/O5MDA13T/" title="Create QR Code at runtime" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/1025199/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/1025199/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/creating-rigid-bodies-in-code.md
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Expand Up @@ -10,4 +10,4 @@ import Link from '@docusaurus/Link';
<iframe loading="lazy" src="https://playcanv.as/p/w8Hhxovk/" title="Creating Rigid Bodies in Code" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/442322/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/442322/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/detecting-a-double-click.md
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Expand Up @@ -12,4 +12,4 @@ Double click on the screen to move the camera
<iframe loading="lazy" src="https://playcanv.as/p/BSSXwNAj/" title="Detecting a double click" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/436526/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/436526/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/detecting-a-double-tap.md
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Expand Up @@ -12,4 +12,4 @@ Sample showing how to detect a double tap on a touch screen.
<iframe loading="lazy" src="https://playcanv.as/p/adm70VcR/" title="Detecting a double tap" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/436531/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/436531/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/detecting-a-long-press.md
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Expand Up @@ -12,4 +12,4 @@ Sample showing how to detect a long press/touch to perform an action.
<iframe loading="lazy" src="https://playcanv.as/p/kuSZj1KM/" title="Detecting a long press" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/438459/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/438459/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/dynamic-ui-scroll-view.md
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Expand Up @@ -12,4 +12,4 @@ An example of adding and removing elements from the scroll view in the UI
<iframe loading="lazy" src="https://playcanv.as/p/XIarUWAW/" title="Dynamic UI Scroll View" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/734864/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/734864/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/entity-picking-using-physics.md
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Expand Up @@ -12,4 +12,4 @@ A sample showing how to use the physics raycast to pick entities
<iframe loading="lazy" src="https://playcanv.as/p/J02HZ0PC/" title="Entity picking using physics" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/410547/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/410547/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/entity-picking-without-physics.md
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Expand Up @@ -12,4 +12,4 @@ Sample showing how to pick at objects without using the physics system (extra 1M
<iframe loading="lazy" src="https://playcanv.as/p/Sd7PcPNL/" title="Entity picking without physics" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/436809/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/436809/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/explosion-particle-effect.md
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Expand Up @@ -12,4 +12,4 @@ Sample project showing a multi layered particle effect with screen shake.
<iframe loading="lazy" src="https://playcanv.as/p/0hjGM2Lh/" title="Explosion Particle Effect" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/439297/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/439297/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/fading-objects-in-and-out.md
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Expand Up @@ -12,4 +12,4 @@ Sample showing how to fade a model in and out using on a per model basis.
<iframe loading="lazy" src="https://playcanv.as/p/kvToWplO/" title="Fading objects in and out" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/436566/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/436566/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/first-person-shooter-starter-kit.md
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Expand Up @@ -12,4 +12,4 @@ Example project that extends the First Person Camera tutorial to move and jump a
<iframe loading="lazy" src="https://playcanv.as/p/deRCEGms/" title="First Person Shooter Starter Kit" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/626211/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/626211/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/flaming-fireball.md
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Expand Up @@ -12,4 +12,4 @@ Sample with a fireball that moves with the mouse
<iframe loading="lazy" src="https://playcanv.as/p/eavVneJi/" title="Flaming fireball" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/439385/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/439385/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/flappy-bird.md
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Expand Up @@ -12,4 +12,4 @@ Flappy's Back! Guide Flappy Bird through as many pipes as you can. Made with @pl
<iframe loading="lazy" src="https://playcanv.as/p/2OlkUaxF/" title="Flappy Bird" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/375389/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/375389/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/frames-per-sec-fps-counter.md
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Expand Up @@ -12,4 +12,4 @@ Sample with self contained FPS counter that can be used in other projects.
<iframe loading="lazy" src="https://playcanv.as/p/VRCXOsxi/" title="Frames Per Sec (FPS) counter" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/433323/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/433323/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/htmlcss---live-updates.md
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Expand Up @@ -12,4 +12,4 @@ Example of how to use live HTML and CSS editing.
<iframe loading="lazy" src="https://playcanv.as/p/KqqOGvVi/" title="HTML/CSS - Live Updates" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/354600/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/354600/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/htmlcss-ui.md
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Expand Up @@ -12,4 +12,4 @@ Example of how to use HTML and CSS to create UI
<iframe loading="lazy" src="https://playcanv.as/p/B4W3iveA/" title="HTML/CSS UI" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/443090/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/443090/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/information-hotspots.md
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Expand Up @@ -12,4 +12,4 @@ Sample showing information hotspots on a scene.
<iframe loading="lazy" src="https://playcanv.as/p/9yrH9xRZ/" title="Information hotspots" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/438515/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/438515/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/load-assets-with-a-progress-bar.md
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Expand Up @@ -12,4 +12,4 @@ Sample showing how to load multiple assets at runtime with a progress bar.
<iframe loading="lazy" src="https://playcanv.as/p/MGKfj6jm/" title="Load assets with a progress bar" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/436584/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/436584/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/load-multiple-assets-at-runtime.md
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Expand Up @@ -12,4 +12,4 @@ Sample showing how to load multiple assets at runtime.
<iframe loading="lazy" src="https://playcanv.as/p/P7eFFj4u/" title="Load multiple assets at runtime" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/439131/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/439131/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/loading-an-asset-at-runtime.md
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Expand Up @@ -12,4 +12,4 @@ Sample showing how to load an asset at runtime so you don't have to preload it a
<iframe loading="lazy" src="https://playcanv.as/p/xIkPLoyX/" title="Loading an asset at runtime" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/439122/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/439122/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/loading-circle-ui.md
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Expand Up @@ -12,4 +12,4 @@ An example of a radial loading circle
<iframe loading="lazy" src="https://playcanv.as/p/WVAhW4ft/" title="Loading Circle UI" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/705273/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/705273/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/loading-draco-compressed-glbs.md
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Expand Up @@ -16,4 +16,4 @@ See https://github.com/CesiumGS/gltf-pipeline for the tool to compress glTF mode
<iframe loading="lazy" src="https://playcanv.as/p/2uU2aYDh/" title="Loading Draco Compressed GLBs" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/730372/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/730372/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/loading-gltf-glbs.md
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Expand Up @@ -12,4 +12,4 @@ How to load a GLB as a binary asset.
<iframe loading="lazy" src="https://playcanv.as/p/RIN6pM0I/" title="Loading glTF GLBs" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/730738/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/730738/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/locking-the-mouse.md
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Expand Up @@ -12,4 +12,4 @@ A sample showing how to lock the mouse upon clicking.
<iframe loading="lazy" src="https://playcanv.as/p/2Epvl0CT/" title="Locking the mouse" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/438440/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/438440/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/mobile-ui-safe-areas.md
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Expand Up @@ -12,4 +12,4 @@ Example project to handle safe areas on the UI - https://developer.playcanvas.co
<iframe loading="lazy" src="https://playcanv.as/p/z5pXervL/" title="Mobile UI Safe Areas" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/828118/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/828118/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/multiple-camera-layers.md
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Expand Up @@ -12,4 +12,4 @@ Demonstration project that shows how to use multiple cameras and layers to rende
<iframe loading="lazy" src="https://playcanv.as/p/h7V3tWZK/" title="Multiple Camera Layers" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/593374/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/593374/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/multiple-viewport-rendering.md
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Expand Up @@ -12,4 +12,4 @@ A sample showing how to render multiple viewports by modifying the viewport prop
<iframe loading="lazy" src="https://playcanv.as/p/bkLdoYPQ/" title="Multiple Viewport Rendering" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/443666/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/443666/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/multitouch-input.md
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Expand Up @@ -12,4 +12,4 @@ Sample that draws lines between all the current touches on the screen.
<iframe loading="lazy" src="https://playcanv.as/p/p56cF89z/" title="Multitouch input" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/437474/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/437474/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/orange-room.md
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Expand Up @@ -12,4 +12,4 @@ Interactive interior visualisation with dynamic reflections and HDR lightmaps.
<iframe loading="lazy" src="https://playcanv.as/p/1ha5glKf/" title="Orange Room" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/345310/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/345310/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/orbit-camera.md
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Expand Up @@ -12,4 +12,4 @@ Sample with an orbit camera around an entity with both mouse and touch. Scroll w
<iframe loading="lazy" src="https://playcanv.as/p/fI6jSYjK/" title="Orbit camera" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/438243/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/438243/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/pan-camera-to-target.md
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Expand Up @@ -14,4 +14,4 @@ Credit: https://playcanvas.com/lexxik
<iframe loading="lazy" src="https://playcanv.as/p/5SJsWtg3/" title="Pan Camera to Target" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/693889/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/693889/'>Open Project ↗</Link>
2 changes: 1 addition & 1 deletion docs/tutorials/pauseplay-application.md
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Expand Up @@ -12,4 +12,4 @@ A sample showing how to pause and resume an app by modifying the timeScale prope
<iframe loading="lazy" src="https://playcanv.as/p/sNoeqOZL/" title="Pause/Play application" webkitallowfullscreen="true" mozallowfullscreen="true" allow="autoplay" allowfullscreen="true" allowvr="" scrolling="no" frameborder="0" />
</div>

<Link to='https://playcanvas.com/editor/project/437707/'>Open Project ↗</Link>
<Link to='https://playcanvas.com/project/437707/'>Open Project ↗</Link>
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