Skip to content

Commit

Permalink
Add section on viewport render modes (#594)
Browse files Browse the repository at this point in the history
  • Loading branch information
willeastcott authored Feb 10, 2024
1 parent 0354f8a commit aea6240
Show file tree
Hide file tree
Showing 5 changed files with 28 additions and 0 deletions.
14 changes: 14 additions & 0 deletions docs/user-manual/editor/viewport.md
Original file line number Diff line number Diff line change
Expand Up @@ -23,6 +23,20 @@ You can also use the camera menu to select any of the camera Entities in your sc

The 3-Colored Axis you can see in the screenshot above is called a [Gizmo][4]. This is used to manipulate the transform matrix of the selected Entity. There are three types of Gizmo: Translate (with arrows on the ends of the axes); Rotate (which is made up of three colored rings) and Scale (with cubes on the ends of the axes).

## Render Mode

You can modify the viewport render mode using this drop-down menu in the top-right of the viewport:

![Viewport Render Mode Menu](/images/user-manual/editor/viewport/render-mode-menu.png)

It allows you to toggle wireframe rendering:

![Viewport Wireframe](/images/user-manual/editor/viewport/wireframe.png)

You can also visualize your scene in various debug render modes. This restricts the rendered scene to just show albedo, normals, AO, emission and more.

![Viewport Render Modes](/images/user-manual/editor/viewport/render-modes.png)

[1]: /images/user-manual/editor/viewport/viewport.jpg
[2]: /images/user-manual/editor/viewport/camera-dropdown.jpg
[3]: /images/user-manual/editor/viewport/gizmos.jpg
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -23,6 +23,20 @@ sidebar_position: 4

スクリーンショットで見ることができる3色の軸は、[ギズモ][4]と呼ばれます。これは、選択したエンティティの変換行列を操作するために使用されます。ギズモには3つの種類があります。矢印が軸の端にある「移動」、色付きの円がある「回転」、軸の端にキューブがある「拡大縮小」です。

## 描画モード (Render Mode)

You can modify the viewport render mode using this drop-down menu in the top-right of the viewport:

![Viewport Render Mode Menu](/images/user-manual/editor/viewport/render-mode-menu.png)

It allows you to toggle wireframe rendering:

![Viewport Wireframe](/images/user-manual/editor/viewport/wireframe.png)

You can also visualize your scene in various debug render modes. This restricts the rendered scene to just show albedo, normals, AO, emission and more.

![Viewport Render Modes](/images/user-manual/editor/viewport/render-modes.png)

[1]: /images/user-manual/editor/viewport/viewport.jpg
[2]: /images/user-manual/editor/viewport/camera-dropdown.jpg
[3]: /images/user-manual/editor/viewport/gizmos.jpg
Expand Down
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.

0 comments on commit aea6240

Please sign in to comment.