Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

A utility script to allow WebGL GPU capture using Xcode #7154

Merged
merged 2 commits into from
Nov 29, 2024

Conversation

mvaligursky
Copy link
Contributor

  • adding a manual page on this shortly.

@mvaligursky mvaligursky self-assigned this Nov 29, 2024
@mvaligursky mvaligursky added performance Relating to load times or frame rate area: graphics Graphics related issue labels Nov 29, 2024
@mvaligursky mvaligursky requested a review from a team November 29, 2024 11:06
* This script allows GPU Profiling on Mac using Xcode's GPU Frame Capture. Please read the instructions
* in the manual: https://developer.playcanvas.com/user-manual/optimization/gpu-profiling/
*/
var MacGPUProfiling = pc.createScript('MacGPUProfiling');
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Can we just commit ESM scripts from now on?

Copy link
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

will do at a later date, when we update the examples build process to access ESM scripts from this folder.

@mvaligursky mvaligursky merged commit 7fd628e into main Nov 29, 2024
8 checks passed
@mvaligursky mvaligursky deleted the mv-gpu-profiling-script branch November 29, 2024 11:12
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
area: graphics Graphics related issue performance Relating to load times or frame rate
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants