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Create AnimationType class to define player animations #250

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KnosTx
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@KnosTx KnosTx commented Jul 22, 2024

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@IvanCraft623
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What does this have to do with BedrockProtocol?

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@KnosTx KnosTx changed the title Create AnimationType.php Create AnimationType class to define player animations Sep 1, 2024
@KnosTx KnosTx closed this Sep 1, 2024
@KnosTx KnosTx reopened this Sep 1, 2024
@dktapps
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dktapps commented Sep 1, 2024

  1. Necessity for BedrockProtocol: The code defining animation types (e.g., SWIM, WALK) is indeed necessary if the server or client using BedrockProtocol needs to handle or transmit information about various player animations. BedrockProtocol requires clear definitions for animation types to function correctly.
  2. Code Function: This code provides standardized names for different animation types, which are essential for accurate communication between the server and client.
  3. Implementation: If BedrockProtocol in PocketMine-MP involves handling player animations, then this code is a critical part of that implementation.

gtfo with your AI generated drivel

@IvanCraft623
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@NurAzliYT Please provide what's this for

@KnosTx KnosTx closed this Sep 8, 2024
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4 participants